Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
Source/Stack.h
/* |
File: Stack.h |
Abstract: A holder for multiple Bits that lines them up in stacks or rows. |
Version: 1.0 |
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*/ |
#import "Bit.h" |
#import "BitHolder.h" |
/** A holder for multiple Bits that lines them up in stacks or rows. |
For example, this is used in solitaire card games for each pile in the "tableau". */ |
@interface Stack : BitHolder |
{ |
CGPoint _startPos; // see properties below for descriptions |
CGSize _spacing; |
CGSize _wrapSpacing; |
int _wrapInterval; |
NSMutableArray *_bits; |
BOOL _dragAsStacks; |
} |
- (id) initWithStartPos: (CGPoint)startPos spacing: (CGSize)spacing; |
- (id) initWithStartPos: (CGPoint)startPos spacing: (CGSize)spacing |
wrapInterval: (int)wrapInterval wrapSpacing: (CGSize)wrapSpacing; |
@property CGPoint startPos; // Position where first Bit should go |
@property CGSize spacing; // Spacing between successive Bits |
@property CGSize wrapSpacing; // Spacing between wrapped-around sub-piles |
@property int wrapInterval; // How many Bits to add before wrapping |
@property BOOL dragAsStacks; // If set to YES, dragging a Bit drags a DraggedStack |
@property (readonly) NSArray *bits; // The Bits, in order |
@property (readonly) Bit *topBit; // The topmost Bit (last item in self.bits) |
/** Adds a Bit to the end */ |
- (void) addBit: (Bit*)bit; |
@end |
/** A subset of a Stack, dragged out of it if its dragAsStacks flag is set. |
This is used in typical card solitaire games. |
A DraggedStack exists only during a drag; afterwards, its Cards |
are incorporated into the destination Stack. */ |
@interface DraggedStack : Bit |
- (id) initWithBits: (NSArray*)bits; |
@property (readonly) NSArray *bits; |
@end |
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