InterAppAudioSampler/InterAppAudioSampler/UI/CAUITransportButton.m
/* |
File: CAUITransportButton.m |
Abstract: |
Version: 1.1.2 |
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*/ |
#import "CAUITransportButton.h" |
@implementation CAUITransportButton |
{ |
CAUITransportButtonStyle drawingStyle; |
CGColorRef fillColor; |
CGRect imageRect; |
} |
- (id) initWithCoder:(NSCoder *)aDecoder { |
self = [super initWithCoder: aDecoder]; |
if (self) { |
imageRect = self.bounds; |
CGFloat widthDelta = 44 - self.bounds.size.width; |
CGFloat heightDelta= 44 - self.bounds.size.height; |
if (widthDelta > 0 || heightDelta > 0) { |
// update the frame |
CGRect bounds = CGRectMake(0, 0, widthDelta > 0 ? 44 : imageRect.size.width, heightDelta > 0 ? 44 : imageRect.size.height); |
CGRect frame = CGRectMake(widthDelta > 0 ? roundf(self.frame.origin.x - (widthDelta / 2)) : self.frame.origin.x, |
heightDelta > 0? roundf(self.frame.origin.y - (heightDelta/ 2)) : self.frame.origin.y, |
bounds.size.width, bounds.size.height); |
self.frame = frame; |
self.bounds = bounds; |
} |
} |
return self; |
} |
+ (Class) layerClass { |
return [CAShapeLayer class]; |
} |
double toRadians(double degrees) { |
return (degrees * M_PI)/180.0; |
} |
/* sets the drawing style of the button and updates the appearance of the button */ |
- (void) setDrawingStyle:(CAUITransportButtonStyle) style { |
if (drawingStyle != style) { |
drawingStyle = style; |
CGPathRef path = [self newPathRefForStyle: style]; |
((CAShapeLayer *)self.layer).path = path; |
CGPathRelease(path); |
self.backgroundColor = [UIColor clearColor]; |
if (style == recordEnabledButtonStyle) { |
[UIView animateWithDuration:1 delay:0 options: UIViewAnimationOptionCurveLinear animations: ^{ |
((CAShapeLayer *)self.layer).strokeColor = fillColor; |
((CAShapeLayer *)self.layer).fillColor = fillColor; |
((CAShapeLayer *)self.layer).lineWidth = .5; |
[self flash]; |
} completion:nil]; |
} else if (style == recordButtonStyle) { |
[((CAShapeLayer *)self.layer) removeAllAnimations]; |
[UIView animateWithDuration:1 delay:0 options: UIViewAnimationOptionCurveLinear animations: ^{ |
((CAShapeLayer *)self.layer).strokeColor = [UIColor clearColor].CGColor; |
((CAShapeLayer *)self.layer).fillColor = fillColor; |
((CAShapeLayer *)self.layer).lineWidth = 0; |
} completion:NULL]; |
} |
} |
} |
- (void) flash { |
UIColor *color = [[UIColor colorWithCGColor: fillColor] colorWithAlphaComponent: .2]; |
[CATransaction begin]; |
CABasicAnimation *strokeAnim = [CABasicAnimation animationWithKeyPath:@"fillColor"]; |
strokeAnim.fromValue = (id) ((CAShapeLayer *)self.layer).fillColor; |
strokeAnim.toValue = (id) color.CGColor; |
strokeAnim.duration = 2.0; |
strokeAnim.repeatCount = 0; |
strokeAnim.autoreverses = YES; |
[CATransaction setCompletionBlock: ^{ |
if (drawingStyle == recordEnabledButtonStyle) |
[self flash]; |
}]; |
[((CAShapeLayer *)self.layer) addAnimation:strokeAnim forKey:@"animateStrokeColor"]; |
[CATransaction commit]; |
} |
- (CAUITransportButtonStyle) drawingStyle { |
return drawingStyle; |
} |
- (void) setFillColor:(CGColorRef)color { |
fillColor = color; |
((CAShapeLayer *)self.layer).fillColor = color; |
} |
- (CGColorRef) fillColor { |
return fillColor; |
} |
- (CGPathRef) newPathRefForStyle: (CAUITransportButtonStyle) style { |
CGPathRef path = NULL; |
CGFloat size = MIN(imageRect.size.width, imageRect.size.height); |
switch (style) { |
case rewindButtonStyle: |
{ |
CGMutablePathRef tempPath = CGPathCreateMutable(); |
CGFloat height = size * 0.613; |
CGFloat width = size; |
CGFloat yOffset = roundf((imageRect.size.height - height)/2); |
CGFloat radius = (size * .0631)/2; |
height = roundf(height); |
// first arrow |
CGPathAddArc(tempPath, NULL, radius, yOffset + height/2, radius, toRadians(120), toRadians(240), NO); |
CGPathAddArc(tempPath, NULL, .5 * width - radius, yOffset + radius, radius, toRadians(240), toRadians(0), NO); |
CGPathAddArc(tempPath, NULL, .5 * width - radius, yOffset + height - radius, radius, toRadians(0), toRadians(120), NO); |
CGPathCloseSubpath(tempPath); |
// second arrow |
CGPathMoveToPoint(tempPath, NULL, .5*size, yOffset + height/2); |
CGPathAddArc(tempPath, NULL, .5*size + radius, yOffset + height/2, radius, toRadians(180), toRadians(240), NO); |
CGPathAddArc(tempPath, NULL, width - radius, yOffset + radius, radius, toRadians(240), toRadians(0), NO); |
CGPathAddArc(tempPath, NULL, width - radius, yOffset + height - radius, radius, toRadians(0), toRadians(120), NO); |
CGPathAddArc(tempPath, NULL, .5*size + radius, yOffset + height/2, radius, toRadians(120), toRadians(180), NO); |
CGPathCloseSubpath(tempPath); |
path = tempPath; |
} |
break; |
case pauseButtonStyle: |
{ |
CGMutablePathRef tempPath = CGPathCreateMutable(); |
CGFloat height = size * 0.857; |
CGFloat width = size * .7452; |
CGFloat barWidth = size * .2776; |
CGFloat xOffset = roundf((imageRect.size.width - width)/2); |
CGFloat yOffset = roundf((imageRect.size.height - height)/2); |
CGFloat radius = (size * 0.0397)/2; |
height = roundf(height); |
CGPathAddRoundedRect(tempPath, NULL, CGRectMake(xOffset, yOffset, barWidth, height), radius, radius); |
CGPathAddRoundedRect(tempPath, NULL, CGRectMake(roundf(imageRect.size.width - xOffset - barWidth), yOffset, barWidth, height), radius, radius); |
path = tempPath; |
} |
break; |
case playButtonStyle: |
{ |
CGMutablePathRef tempPath = CGPathCreateMutable(); |
CGFloat height = size * .857; |
CGFloat width = size * .6538; |
CGFloat xOffset = roundf((imageRect.size.width - width)/2); |
CGFloat yOffset = roundf((imageRect.size.height - height)/2); |
CGFloat radius = (size * .0631)/2; |
height = roundf(height); |
CGPathAddArc(tempPath, NULL, xOffset + radius, yOffset + radius, radius, toRadians(180), toRadians(300), NO); |
CGPathAddArc(tempPath, NULL, xOffset + width - radius, yOffset + height/2, radius, toRadians(300), toRadians(60), NO); |
CGPathAddArc(tempPath, NULL, xOffset + radius, yOffset + height - radius, radius, toRadians(60), toRadians(180), NO); |
CGPathCloseSubpath(tempPath); |
path = tempPath; |
} |
break; |
case recordButtonStyle: |
case recordEnabledButtonStyle: |
{ |
size *= .7825; |
CGRect elipseRect = CGRectMake((imageRect.size.width - size)/2, (imageRect.size.height - size)/2, size, size); |
path = CGPathCreateWithEllipseInRect(elipseRect, NULL); |
} |
break; |
} |
return path; |
} |
@end |
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