gssclient.c

/*
 
  File:gssclient.c
 
  Abstract: Sample GSS-API client.
 
  Version: 1.0
 
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  Copyright (C) 2008 Apple Inc. All Rights Reserved.
 
*/ 
 
#include <sys/types.h>
#include <sys/socket.h>
 
#include <gssapi.h>
#include <err.h>
#include <netdb.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
 
#include "common.h"
 
extern int optind;
extern char *optarg;
 
 
/*
 * Connect to the server `hostname' on `port'. Returns a socket.  In
 * case of failure and error will be printed and exit() called.
 */
 
static int
connectHost(const char *hostname, const char *port)
{
    struct addrinfo hints, *ai0, *ai;
    int fd, res;
 
    memset(&hints, 0, sizeof(hints));
 
    hints.ai_family = PF_UNSPEC;
    hints.ai_socktype = SOCK_STREAM;
 
    res = getaddrinfo(hostname, port, &hints, &ai0);
    if (res != 0)
        errx(1, "getaddrinfo");
    
    for (ai = ai0; ai != NULL; ai = ai->ai_next) {
 
        fd = socket(ai->ai_family, SOCK_STREAM, 0);
        if (fd < 0)
            continue;
 
        res = connect(fd, ai->ai_addr, ai->ai_addrlen);
        if (res) {
            close(fd);
            continue;
        }
 
        return fd;
    }
    errx(1, "failed to connect to host %s:%s", hostname, port);
}
 
static void
usage(int exit_code)
{
    printf("usage: gssclient [-s service] [-p port] server-name");
 
    exit(exit_code);
}
 
 
/*
 * Connect to the server, do a GSS-API context build loop and send and
 * receive some messages.
 */
 
int
main(int argc, char **argv)
{
    const char *server;
    OM_uint32 major_status, minor_status, junk, ret_flags;
    gss_buffer_desc namebuffer;
    gss_buffer_desc inbuffer, outbuffer;
    gss_name_t aname;
    gss_ctx_id_t ctx;
    char *str, *port = "4711";
    int fd, ch;
    const char *service = "host";
 
     while ((ch = getopt(argc, argv, "s:p:")) != -1) {
         switch (ch) {
         case 's':
             service = optarg;
             break;
         case 'p':
             port = optarg;
             break;
         case '?':
         default:
             usage(0);
         }
     }
     argc -= optind;
     argv += optind;
 
    if (argc < 1)
        usage(1);
 
    server = argv[0];
 
    fd = connectHost(server, port);
 
    printf("connected to %s\n", server);
 
    /*
     * Build a GSS-API host service name (service@hostname) and pass
     * it into gss_import_name().
     */
 
    asprintf(&str, "%s@%s", service, server);
    namebuffer.value = str;
    namebuffer.length = strlen(str);
    
    major_status = gss_import_name(&minor_status, &namebuffer,
                                   GSS_C_NT_HOSTBASED_SERVICE, &aname);
    if (major_status != GSS_S_COMPLETE)
        gss_err(1, major_status, minor_status, "gss_import_name");
    
    free(str);
 
    /*
     * Do the GSS-API context building loop continue will
     * GSS_S_CONTINUE_NEEDED is set and no error is returned. When
     * done GSS_S_COMPLETE is returned.
     */
 
    ctx = GSS_C_NO_CONTEXT;
    inbuffer.value = NULL;
    inbuffer.length = 0;
    
    do {
 
        outbuffer.value = NULL;
        outbuffer.length = 0;
 
        major_status = gss_init_sec_context(&minor_status,
                                            GSS_C_NO_CREDENTIAL, // use default credential
                                            &ctx,
                                            aname,
                                            GSS_C_NO_OID,
                                            GSS_C_MUTUAL_FLAG|GSS_C_REPLAY_FLAG|
                                            GSS_C_CONF_FLAG|GSS_C_INTEG_FLAG,
                                            GSS_C_INDEFINITE,
                                            GSS_C_NO_CHANNEL_BINDINGS,
                                            &inbuffer,
                                            NULL, // Don't really care about actual mechanism used
                                            &outbuffer,
                                            &ret_flags,
                                            NULL);
        /*
         * Even in case of an error, if there is an output token, send
         * it off to the server. The mechanism might want to tell the
         * acceptor why it failed.
         */
        if (outbuffer.value) {
            send_token(fd, &outbuffer);
            gss_release_buffer(&junk, &outbuffer);
        }
 
        /*
         * Don't use gss_release_buffer since inbuffer is
         * allocated locally.
         */
        if (inbuffer.value) {
            free(inbuffer.value);
            inbuffer.value = NULL;
            inbuffer.length = 0;
        }
 
        /* In case of error, print error and fail */
        if (GSS_ERROR(major_status)) {
            gss_delete_sec_context(&junk, &ctx, NULL);
            gss_err(1, major_status, minor_status, "gss_init_sec_context");
        }
 
        /* If we are not done yet, wait for another token from the server */
        if (major_status & GSS_S_CONTINUE_NEEDED)
            recv_token(fd, &inbuffer);
      
    } while (major_status != GSS_S_COMPLETE);
           
    /* If there was a failure building the context, fail */
    if (major_status != GSS_S_COMPLETE)
        err (1, "gss_accept_sec_context");
 
    /*
     * check that context flags are what we expect them to be, with
     * confidentiality and integrity protected
     */
    if ((ret_flags & GSS_C_CONF_FLAG) == 0)
        errx(1, "confidentiality missing from context");
    if ((ret_flags & GSS_C_INTEG_FLAG) == 0)
        errx(1, "integrity missing from context");
 
    printf("context built\n");
 
    /*
     * Send message to server
     */
    printf("sending message\n");
    send_message(ctx, fd, "hello to you server");
 
    /*
     * Receive message from server
     */
 
    printf("waiting for message\n");
    recv_message(ctx, fd, &str);
    printf("got message: %s\n", str);
    free(str);
 
    /*
     * All done, release context
     */
 
    printf("release context\n");
    gss_delete_sec_context(&junk, &ctx, NULL);
 
    /*
     * Close connetion to server
     */
 
    close(fd);
 
    return 0;
}