ReadMe.txt
### KeyboardAccessory ### |
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DESCRIPTION: |
This sample shows how to use a keyboard accessory view. |
The application uses a single view controller. The view controller's view contains a UITextView. When you tap the text view, the view controller loads a nib file containing an accessory view that it assigns to the text view's inputAccessoryView property. The accessory view contains a button. When you tap the button, the text "You tapped me." is added to the text view. The sample also shows how you can use the keyboard-will-show and keyboard-will-hide notifications to animate resizing a view that is obscured by the keyboard. |
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BUILD REQUIREMENTS: |
iOS 6.0 SDK |
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RUNTIME REQUIREMENTS: |
iOS 7.0 or later |
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PACKAGING LIST: |
KeyboardAccessoryAppDelegate.{h,m} |
A simple application delegate that displays the application's window. |
ViewController.{h,m} |
A view controller that adds a keyboard accessory to a text view. |
MainStoryboard |
The storyboard file containing the main view controller and keyboard accessory view. |
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CHANGES FROM PREVIOUS VERSIONS: |
1.5 - Upgraded to use Auto Layout. |
1.4 - Upgraded for iOS 6.0, now using Automatic Reference Counting (ARC) and storyboards, updated to adopt current best practices for Objective-C, sample is now Universal (supports iPhone/iPod touch and iPad). |
1.3 - viewDidUnload now releases IBOutlets, added localization support. |
1.2 - Updated to use new keyboard notification constants. |
1.0 - First version. |
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Copyright (C) 2010-2014 Apple Inc. All rights reserved. |
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