Readme.txt

### LayerBackedOpenGLView ###
 
===================================================================================================
DESCRIPTION:
 
The ability to render a Cocoa view hierarchy as a Core Animation layer tree opens the possibility 
of freely combining disparate types of content in ways heretofore difficult. This sample provides 
a simple example of hosting Cocoa controls as subviews of an NSOpenGLView by making the OpenGL 
view layer-backed.
 
Enabling the "wantsLayer" property of an NSOpenGLView activates layer-backed rendering of the 
OpenGL view. The layer-backed rendering mode uses its own NSOpenGLContext, which is distinct from
the NSOpenGLContext that the view uses for drawing in non-layer-backed mode. AppKit, working in 
concert with CoreAnimation, automatically creates this context and assigns it to the view.
 
Additional keyboard and mouse controls:
Press [space] to toggle rotation of the globe.
Press [w]/[W] to toggle wireframe rendering.
Press [c]/[C] to toggle displaying the Cocoa controls.
Holding and dragging the mouse to change the roll angle of the globe and the angle from which the 
light is coming.
 
===================================================================================================
BUILD REQUIREMENTS:
 
OS X 10.6 or later, Xcode 3.2 or later
 
===================================================================================================
RUNTIME REQUIREMENTS:
 
OS X 10.6 or later
 
===================================================================================================
PACKAGING LIST:
 
MainController.h/.m
The main controller that handles user interaction.
 
MouseIgnoringBox.h/.m
A simple NSBox subclass that ignores mouse events.
 
MyOpenGLView.h/.m
An NSOpenGLView subclass that renders a rotating globe.
 
Scene.h/.m
Encapsulation of a simple openGL-renderable scene.
 
Texture.h/.m
A helper class that loads an OpenGL texture from an image path.
 
===================================================================================================
CHANGES FROM PREVIOUS VERSIONS:
 
Version 1.1
- Fixed texture issues.
 
Version 1.0
- First version.
 
===================================================================================================
Copyright (C) 2007-2013 Apple Inc. All rights reserved.