Last Revision:
Version 2.0, 2015-10-29
Updated for iOS 9.
(Full Revision History)
Build Requirements:
Runtime Requirements:
iOS 9, 64 bit device

This sample demonstrates how to stream captured video textures (from the front facing camera on an iOS device) into a 3D scene rendered with Metal. The video texture is combined with an environment map reflection from a cubemap (which is also rendered seperatly as the starfield skybox) and a 2D mipmap PVRTC texture (copper metal texture). This sample replaces the earlier MetalEnvironmentMapping sample.