Sources/N-body/NBodyDefaults.h
/* |
Copyright (C) 2015-2016 Apple Inc. All Rights Reserved. |
See LICENSE.txt for this sample’s licensing information |
Abstract: |
Default values for N-body simulation. |
*/ |
#ifndef _NBODY_DEFAULTS_H_ |
#define _NBODY_DEFAULTS_H_ |
#import <cstdlib> |
#ifdef __cplusplus |
namespace NBody |
{ |
namespace Defaults |
{ |
static const uint32_t kParticles = 1024 * 8; |
static const uint32_t kChannels = 4; |
static const uint32_t kFrames = 300; |
static const uint32_t kTexRes = 64; |
static const float kAspectRatio = 1.0f; |
static const float kCenter = 0.5; |
static const float kDamping = 1.0f; |
static const float kPointSz = 10.0f; |
static const float kSofteningSqr = 1.0f; |
static const float kTolerance = 1.0e-9; |
static const float kTimestep = 0.016f; |
static const float kZCenter = 100.0f; |
namespace Scale |
{ |
static const float kCluster = 1.54f; |
static const float kVelocity = 8.0f; |
} // Scale |
namespace Configs |
{ |
enum : uint8_t |
{ |
eRandom = 0, |
eShell, |
eExpand, |
eCount |
}; |
} // Configs |
} // Defaults |
} // NBody |
#endif |
#endif |
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