Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
NSImage_monochrome.m
// |
// NSImage_monochrome.m |
// Black and White |
// |
// Created by jcr on Wed Aug 21 2002. |
// Copyright (c) 2002 Apple Computer, Inc. All rights reserved. |
// |
#import "NSImage_monochrome.h" |
typedef struct _monochromePixel |
{ |
unsigned char grayValue; |
unsigned char alpha; |
} monochromePixel; |
@implementation NSImage (monochrome) |
- (NSImage *) monochromeImage |
{ |
NSSize |
mySize = [self size]; |
NSImage |
*monochromeImage = [[[self class] alloc] initWithSize:mySize]; |
int |
row, column, widthInPixels = mySize.width, heightInPixels = mySize.height; |
// Need a place to put the monochrome pixels. |
NSBitmapImageRep *blackAndWhiteRep = |
[[NSBitmapImageRep alloc] |
initWithBitmapDataPlanes: nil // Nil pointer tells the kit to allocate the pixel buffer for us. |
pixelsWide: widthInPixels |
pixelsHigh: heightInPixels |
bitsPerSample: 8 |
samplesPerPixel: 2 |
hasAlpha: YES |
isPlanar: NO |
colorSpaceName: NSCalibratedWhiteColorSpace // 0 = black, 1 = white in this color space. |
bytesPerRow: 0 // Passing zero means "you figure it out." |
bitsPerPixel: 16]; // This must agree with bitsPerSample and samplesPerPixel. |
monochromePixel |
*pixels = (monochromePixel *)[blackAndWhiteRep bitmapData]; // -bitmapData returns a void*, not an NSData object ;-) |
[self lockFocus]; // necessary for NSReadPixel() to work. |
for (row = 0; row < heightInPixels; row++) |
for (column = 0; column < widthInPixels; column++) |
{ |
monochromePixel |
*thisPixel = &(pixels[((widthInPixels * row) + column)]); |
NSColor |
*pixelColor = NSReadPixel(NSMakePoint(column, heightInPixels - (row +1))); |
// thisPixel->grayValue = 1.0 - rint(255 * // use this line for negative.. |
thisPixel->grayValue = rint(255 * // use this line for positive... |
(0.299 * [pixelColor redComponent] |
+ 0.587 * [pixelColor greenComponent] |
+ 0.114 * [pixelColor blueComponent])); |
thisPixel->alpha = ([pixelColor alphaComponent] * 255); // handle the transparency, too |
} |
[self unlockFocus]; |
[monochromeImage addRepresentation:blackAndWhiteRep]; |
[blackAndWhiteRep release]; |
return [monochromeImage autorelease]; |
} |
@end |
/* |
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*/ |
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