arprec/piArprec/piArprec.cpp

//
//
//  File:       <piArprec.cpp>
//
//  Abstract:   Calculate pi via the Gauss-Legendre algorithm, using the ARPREC C++ library 
//              for MP floating point arithmetic. 
//              See <http://en.wikipedia.org/wiki/Gauss-Legendre_algorithm> for a good
//              discussion of this algorithm.
//
//  Version: <1.0 >
//
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//  Copyright ( C ) 2007 Apple Inc. All Rights Reserved.
//
// ****************************************************
#pragma mark -
#pragma mark * includes & imports *
// ----------------------------------------------------
 
#include <stdlib.h>
#include <strings.h>
#include <stdio.h>
#include <unistd.h>
#include <arprec/mp_real.h>
#include <unistd.h>
#include <mach/mach_time.h> 
 
// ****************************************************
#pragma mark -
#pragma mark * local ( static ) function prototypes *
// ----------------------------------------------------
 
static void usage(char **argv);
static double currentTime(void);
static void calculatePi( unsigned digits, mp_real &pi);
 
// ****************************************************
#pragma mark -
#pragma mark * exported function implementations *
// ----------------------------------------------------
 
int main(int argc, char **argv)
{
    unsigned digits;
    double start, end;
    
    if(argc < 2) {
        usage(argv);
    }
    digits = atoi(argv[1]);
    if(digits == 0) {
        usage(argv);
    }
    
    printf("Calculating pi to %d digits...", digits);
    fflush(stdout);
    
    start = currentTime();
    
    mp::mp_init(digits + 2, 0);
    mp::mpsetoutputprec(digits);
    
    mp_real pi;
    
    calculatePi(digits, pi);
    
    end = currentTime();
    
    std::cout << "total elapsed time : " << (end - start) << " seconds\n";
    std::cout << "\npi = " << pi << "\n";
    return 0;
}
 
// ****************************************************
#pragma mark -
#pragma mark * local ( static ) function implementations *
// ----------------------------------------------------
 
static void usage(char **argv)
{
    printf("usage: %s digits\n", argv[0]);
    exit(1);
}
 
static double currentTime(void) 
{ 
    static double scale = 0.0; 
    if (0.0 == scale) { 
        mach_timebase_info_data_t info; 
        mach_timebase_info(&info); 
        scale = info.numer / info.denom * 1e-9; 
    } 
    return mach_absolute_time() * scale; 
} 
 
/* 
 * The core Gauss-Legendre routine. 
 * On input, 'digits' is the desired precision in digits.
 * On output, 'pi' contains the calculated value.
 */
static void calculatePi(
    unsigned digits,
    mp_real &pi)
{
    mp_real lastPi(0.0);
    mp_real scratch;
 
    /* variables per the formal Gauss-Legendre formulae */
    mp_real a(1.0);
    mp_real b;
    mp_real t(0.25);
    mp_real x;
    mp_real y;
    double p = 1.0;
    
    /* epsilon, to detect when we've hit the desired precision */
    mp_real eps = pow(mp_real(10.0), -((int)digits));
 
    /* initial conditions */
    b = 1.0 / sqrt(mp_real(2.0));           /* b := 1 / sqrt(2) */
    
    for(;;) {
        x = (a + b) / 2.0;
        y = sqrt(a * b);
        
        /* t := t - p * (a-x)**2 */
        t = t - (p * sqr(a - x));
        
        a = x;
        b = y;
        p *= 2.0;
        
        /* pi := ((a + b)**2) / 4t */
        pi = sqr(a + b) / (4 * t);
 
        /* if pi == lastPi, within the requested precision, we're done */
        if( abs(lastPi - pi) < eps) {
            break;
        }
        lastPi = pi;
    }
}