ReadMe.txt
### OpenCL Procedural Geometric Displacement Example ### |
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DESCRIPTION: |
This example shows how OpenCL can bind to existing OpenGL buffers |
to avoid copying data back off a compute device when using the results |
for rendering. This is demonstrated by displacing the vertices of |
an OpenGL managed vertex buffer object (VBO) using a compute |
kernel which calculates several octaves of procedural noise to push |
the resulting vertex positions outwards and calculate new normal |
directions using finite differences. |
Note that the .cl compute kernel file(s) are loaded and compiled at |
runtime. The example source assumes that these files are in the same |
path as the built executable. |
For simplicity, this example is intended to be run from the command line. |
If run from within XCode, open the Run Log (Command-Shift-R) to see the |
output. Alternatively, run the applications from within a Terminal.app |
session to launch from the command line. |
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BUILD REQUIREMENTS: |
Mac OS X v10.6 or later |
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RUNTIME REQUIREMENTS: |
Mac OS X v10.6 or later with OpenCL 1.0 |
=========================================================================== |
PACKAGING LIST: |
ReadMe.txt |
displacement.c |
displacement.xcodeproj |
displacement_kernel.cl |
fresnel.frag |
fresnel.vert |
phong.frag |
phong.vert |
skybox.frag |
skybox.vert |
stpeters_probe.pfm |
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CHANGES FROM PREVIOUS VERSIONS: |
Version 1.0 |
- First version. |
=========================================================================== |
Copyright (C) 2008 Apple Inc. All rights reserved. |
Copyright © 2009 Apple Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2009-09-24