OpenCL Procedural Noise Example
Last Revision: | |
Build Requirements: | Mac OS X v10.6, Xcode 3.2 |
Runtime Requirements: | Mac OS X v10.6 |
This example shows how OpenCL can be used for procedural texture synthesis and intermix with existing OpenGL textures for display. Several compute kernels are provided which generate a variety of procedural functions, including gradient noise (aka Perlin Noise), turbulence and other fractals.
Copyright © 2009 Apple Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2009-10-09