Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
PDFView/DraggableScrollView.m
// DraggableScrollView.h |
// Copyright (c) 2003, Apple Computer, Inc. All rights reserved. |
// See legal notice below. |
#import "DraggableScrollView.h" |
@implementation DraggableScrollView |
#pragma mark PRIVATE CLASS METHODS |
// dragCursor -- Return a cursor which hints that the user can drag. |
// FIXME: A hand would be better than this pointing finger. |
+ (NSCursor *) dragCursor |
{ |
static NSCursor *openHandCursor = nil; |
if (openHandCursor == nil) |
{ |
NSImage *image; |
image = [NSImage imageNamed: @"fingerCursor"]; |
openHandCursor = [[NSCursor alloc] initWithImage: image |
hotSpot: NSMakePoint (8, 8)]; // guess that the center is good |
} |
return openHandCursor; |
} |
#pragma mark PRIVATE INSTANCE METHODS |
// canScroll -- Return YES if the user could scroll. |
- (BOOL) canScroll |
{ |
if ([[self documentView] frame].size.height > [self documentVisibleRect].size.height) |
return YES; |
if ([[self documentView] frame].size.width > [self documentVisibleRect].size.width) |
return YES; |
return NO; |
} |
#pragma mark PUBLIC INSTANCE METHODS -- OVERRIDES FROM NSScrolLView |
// tile -- Override to update the document cursor. |
- (void) tile |
{ |
[super tile]; |
// If the user can scroll right now, make our document cursor reflect that. |
if ([self canScroll]) |
[self setDocumentCursor: [[self class] dragCursor]]; |
else |
[self setDocumentCursor: [NSCursor arrowCursor]]; |
} |
#pragma mark PUBLIC INSTANCE METHODS |
// dragDocumentWithMouseDown: -- Given a mousedown event, which should be in |
// our document view, track the mouse to let the user drag the document. |
- (BOOL) dragDocumentWithMouseDown: (NSEvent *) theEvent // RETURN: YES => user dragged (not clicked) |
{ |
NSPoint initialLocation; |
NSRect visibleRect; |
BOOL keepGoing; |
BOOL result = NO; |
initialLocation = [theEvent locationInWindow]; |
visibleRect = [[self documentView] visibleRect]; |
keepGoing = YES; |
while (keepGoing) |
{ |
theEvent = [[self window] nextEventMatchingMask: NSLeftMouseUpMask | NSLeftMouseDraggedMask]; |
switch ([theEvent type]) |
{ |
case NSLeftMouseDragged: |
{ |
NSPoint newLocation; |
NSRect newVisibleRect; |
float xDelta, yDelta; |
newLocation = [theEvent locationInWindow]; |
xDelta = initialLocation.x - newLocation.x; |
yDelta = initialLocation.y - newLocation.y; |
// This was an amusing bug: without checking for flipped, |
// you could drag up, and the document would sometimes move down! |
if ([[self documentView] isFlipped]) |
yDelta = -yDelta; |
// If they drag MORE than one pixel, consider it a drag |
if ( (abs (xDelta) > 1) || (abs (yDelta) > 1) ) |
result = YES; |
newVisibleRect = NSOffsetRect (visibleRect, xDelta, yDelta); |
[[self documentView] scrollRectToVisible: newVisibleRect]; |
} |
break; |
case NSLeftMouseUp: |
keepGoing = NO; |
break; |
default: |
/* Ignore any other kind of event. */ |
break; |
} // end of switch (event type) |
} // end of mouse-tracking loop |
return result; |
} |
@end |
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