Classes/CrumbPath.m

/*
     File: CrumbPath.m 
 Abstract: n/a 
  Version: 1.2 
  
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*/
 
#import "CrumbPath.h"
 
#define INITIAL_POINT_SPACE 1000
#define MINIMUM_DELTA_METERS 10.0
 
@implementation CrumbPath
 
@synthesize points, pointCount;
 
- (id)initWithCenterCoordinate:(CLLocationCoordinate2D)coord
{
    if (self = [super init]) {
        // initialize point storage and place this first coordinate in it
        pointSpace = INITIAL_POINT_SPACE;
        points = malloc(sizeof(MKMapPoint) * pointSpace);
        points[0] = MKMapPointForCoordinate(coord);
        pointCount = 1;
        
        MKMapRect worldRect = MKMapRectMake(0, 0, MKMapSizeWorld.width, MKMapSizeWorld.height);
        boundingMapRect = worldRect;
        
        // initialize read-write lock for drawing and updates
        pthread_rwlock_init(&rwLock, NULL);
    }
    return self;
}
 
- (void)dealloc
{
    free(points);
    pthread_rwlock_destroy(&rwLock);
    [super dealloc];
}
 
- (CLLocationCoordinate2D)coordinate
{
    return MKCoordinateForMapPoint(points[0]);
}
 
- (MKMapRect)boundingMapRect
{
    return boundingMapRect;
}
 
- (void)lockForReading
{
    pthread_rwlock_rdlock(&rwLock);
}
 
- (void)unlockForReading
{
    pthread_rwlock_unlock(&rwLock);
}
 
- (MKMapRect)addCoordinate:(CLLocationCoordinate2D)coord
{
    // Acquire the write lock because we are going to be changing the list of points
    pthread_rwlock_wrlock(&rwLock);
        
    // Convert a CLLocationCoordinate2D to an MKMapPoint
    MKMapPoint newPoint = MKMapPointForCoordinate(coord);
    MKMapPoint prevPoint = points[pointCount - 1];
    
    // Get the distance between this new point and the previous point.
    CLLocationDistance metersApart = MKMetersBetweenMapPoints(newPoint, prevPoint);
    MKMapRect updateRect = MKMapRectNull;
    
    if (metersApart > MINIMUM_DELTA_METERS) {
        // Grow the points array if necessary
        if (pointSpace == pointCount) {
            pointSpace *= 2;
            points = realloc(points, pointSpace);
        }    
        
        // Add the new point to the points array
        points[pointCount] = newPoint;
        pointCount++;
        
        // Compute MKMapRect bounding prevPoint and newPoint
        double minX = MIN(newPoint.x, prevPoint.x);
        double minY = MIN(newPoint.y, prevPoint.y);
        double maxX = MAX(newPoint.x, prevPoint.x);
        double maxY = MAX(newPoint.y, prevPoint.y);
        
        updateRect = MKMapRectMake(minX, minY, maxX - minX, maxY - minY);
    }
    
    pthread_rwlock_unlock(&rwLock);
    
    return updateRect;
}
 
 
@end