main.m
/* |
File: main.m |
Abstract: Main file. |
Version: 1.1 |
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*/ |
#import <Cocoa/Cocoa.h> |
#import <Quartz/Quartz.h> |
#define kRendererEventMask (NSLeftMouseDownMask | NSLeftMouseDraggedMask | NSLeftMouseUpMask | NSRightMouseDownMask | NSRightMouseDraggedMask | NSRightMouseUpMask | NSOtherMouseDownMask | NSOtherMouseUpMask | NSOtherMouseDraggedMask | NSKeyDownMask | NSKeyUpMask | NSFlagsChangedMask | NSScrollWheelMask | NSTabletPointMask | NSTabletProximityMask) |
#define kRendererFPS 60.0 |
@interface PlayerApplication : NSApplication <NSApplicationDelegate> |
{ |
NSOpenGLContext* _openGLContext; |
QCRenderer* _renderer; |
NSString* _filePath; |
NSTimer* _renderTimer; |
NSTimeInterval _startTime; |
NSSize _screenSize; |
} |
@end |
@implementation PlayerApplication |
- (id) init |
{ |
//We need to be our own delegate |
if(self = [super init]) |
[self setDelegate:self]; |
return self; |
} |
- (BOOL) application:(NSApplication*)theApplication openFile:(NSString*)filename |
{ |
//Let's remember the file for later |
_filePath = [filename retain]; |
return YES; |
} |
- (void) applicationDidFinishLaunching:(NSNotification*)aNotification |
{ |
GLint value = 1; |
NSOpenGLPixelFormatAttribute attributes[] = { |
NSOpenGLPFAFullScreen, |
NSOpenGLPFAScreenMask, CGDisplayIDToOpenGLDisplayMask(kCGDirectMainDisplay), |
NSOpenGLPFANoRecovery, |
NSOpenGLPFADoubleBuffer, |
NSOpenGLPFAAccelerated, |
NSOpenGLPFADepthSize, 24, |
(NSOpenGLPixelFormatAttribute) 0 |
}; |
NSOpenGLPixelFormat* format = [[[NSOpenGLPixelFormat alloc] initWithAttributes:attributes] autorelease]; |
NSOpenPanel* openPanel; |
//If no composition file was dropped on the application's icon, we need to ask the user for one |
if(_filePath == nil) { |
openPanel = [NSOpenPanel openPanel]; |
[openPanel setAllowsMultipleSelection:NO]; |
[openPanel setCanChooseDirectories:NO]; |
[openPanel setCanChooseFiles:YES]; |
if([openPanel runModalForDirectory:nil file:nil types:[NSArray arrayWithObject:@"qtz"]] != NSOKButton) { |
NSLog(@"No composition file specified"); |
[NSApp terminate:nil]; |
} |
_filePath = [[openPanel filename] retain]; |
} |
//Capture the main screen and cache its dimensions |
CGDisplayCapture(kCGDirectMainDisplay); |
CGDisplayHideCursor(kCGDirectMainDisplay); |
_screenSize.width = CGDisplayPixelsWide(kCGDirectMainDisplay); |
_screenSize.height = CGDisplayPixelsHigh(kCGDirectMainDisplay); |
//Create the fullscreen OpenGL context on the main screen (double-buffered with color and depth buffers) |
_openGLContext = [[NSOpenGLContext alloc] initWithFormat:format shareContext:nil]; |
if(_openGLContext == nil) { |
NSLog(@"Cannot create OpenGL context"); |
[NSApp terminate:nil]; |
} |
[_openGLContext setFullScreen]; |
[_openGLContext setValues:&value forParameter:kCGLCPSwapInterval]; |
//Create the QuartzComposer Renderer with that OpenGL context and the specified composition file |
_renderer = [[QCRenderer alloc] initWithOpenGLContext:_openGLContext pixelFormat:format file:_filePath]; |
if(_renderer == nil) { |
NSLog(@"Cannot create QCRenderer"); |
[NSApp terminate:nil]; |
} |
//Create a timer which will regularly call our rendering method |
_renderTimer = [[NSTimer scheduledTimerWithTimeInterval:(1.0 / (NSTimeInterval)kRendererFPS) target:self selector:@selector(_render:) userInfo:nil repeats:YES] retain]; |
if(_renderTimer == nil) { |
NSLog(@"Cannot create NSTimer"); |
[NSApp terminate:nil]; |
} |
} |
- (void) renderWithEvent:(NSEvent*)event |
{ |
NSTimeInterval time = [NSDate timeIntervalSinceReferenceDate]; |
NSPoint mouseLocation; |
NSMutableDictionary* arguments; |
//Let's compute our local time |
if(_startTime == 0) { |
_startTime = time; |
time = 0; |
} |
else |
time -= _startTime; |
//We setup the arguments to pass to the composition (normalized mouse coordinates and an optional event) |
mouseLocation = [NSEvent mouseLocation]; |
mouseLocation.x /= _screenSize.width; |
mouseLocation.y /= _screenSize.height; |
arguments = [NSMutableDictionary dictionaryWithObject:[NSValue valueWithPoint:mouseLocation] forKey:QCRendererMouseLocationKey]; |
if(event) |
[arguments setObject:event forKey:QCRendererEventKey]; |
//Render a frame |
if(![_renderer renderAtTime:time arguments:arguments]) |
NSLog(@"Rendering failed at time %.3fs", time); |
//Flush the OpenGL context to display the frame on screen |
[_openGLContext flushBuffer]; |
} |
- (void) _render:(NSTimer*)timer |
{ |
//Simply call our rendering method, passing no event to the composition |
[self renderWithEvent:nil]; |
} |
- (void) sendEvent:(NSEvent*)event |
{ |
//If the user pressed the [Esc] key, we need to exit |
if(([event type] == NSKeyDown) && ([event keyCode] == 0x35)) |
[NSApp terminate:nil]; |
//If the renderer is active and we have a meaningful event, render immediately passing that event to the composition |
if(_renderer && (NSEventMaskFromType([event type]) & kRendererEventMask)) |
[self renderWithEvent:event]; |
else |
[super sendEvent:event]; |
} |
- (void) applicationWillTerminate:(NSNotification*)aNotification |
{ |
//Stop the timer |
[_renderTimer invalidate]; |
[_renderTimer release]; |
//Destroy the renderer |
[_renderer release]; |
//Destroy the OpenGL context |
[_openGLContext clearDrawable]; |
[_openGLContext release]; |
//Release main screen |
if(CGDisplayIsCaptured(kCGDirectMainDisplay)) { |
CGDisplayShowCursor(kCGDirectMainDisplay); |
CGDisplayRelease(kCGDirectMainDisplay); |
} |
//Release path |
[_filePath release]; |
} |
@end |
int main(int argc, const char *argv[]) |
{ |
return NSApplicationMain(argc, argv); |
} |
Copyright © 2009 Apple Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2009-10-27