ReadMe.txt
Copyright © 2007-2009 by Apple Inc. All Rights Reserved. |
Quartz Composer Application |
Poster Shows how to tile the rendering of a QCRenderer's composition |
by modifying appropriately the OpenGL projection matrix. Here |
"poster" means an image that could be larger than the GPU can |
supports. In this case, the GPU generates the image part by |
part. It generates one part of the image at each time and |
copies the result to the corresponding part of the image. |
Sample Requirements The project was created using the Xcode running under Mac OS X |
10.6.x or later. |
About the sample This sample uses a QCRenderer to render a Quartz Composer |
composition in the view window. The user needs to select a |
composition by clicking on the "Select Composition" button. |
When the "Export Poster…" button is clicked, the sample sets up |
the OpenGL context, creates a pixel buffer as the rendering |
target and renders the composition. The contents in the pixel |
buffer is then copied to the file tile by tile. |
Using the Sample Open the project using the Xcode editor which can be found in |
/Developer/Applications. Build the project and run. |
Installation n/a |
Changes from Previous Versions n/a |
Feedback and Bug Reports Please send all feedback about this sample to: |
http://developer.apple.com/contact/feedback.html |
Please submit any bug reports about this example to |
http://developer.apple.com/bugreport |
Copyright © 2009 Apple Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2009-10-27