SGDemo.java

/*
    File:       SGDemo.java
    
    Description:    Main class for this sample.  This sample shows how to use an
                        com.apple.eawt.CocoaComponent to display a NSQuickDraw port.
                        This sample uses the QuickTime Sequence Grabber for its live
                        image source.  It also shows running the Carbon code on the
                        main thread to prevent re-entrancy and threading issues.
 
    Copyright:  © Copyright 2003 - 2004 Apple Computer, Inc. All rights reserved.
    
    Disclaimer: IMPORTANT:  This Apple software is supplied to you by Apple Computer, Inc.
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                constitutes acceptance of these terms.  If you do not agree with these terms,
                please do not use, install, modify or redistribute this Apple software.
 
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                to these terms, Apple grants you a personal, non-exclusive license, under Apple’s
                copyrights in this original Apple software (the "Apple Software"), to use,
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                this notice and the following text and disclaimers in all such redistributions of
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                expressly stated in this notice, no other rights or licenses, express or implied,
                are granted by Apple herein, including but not limited to any patent rights that
                may be infringed by your derivative works or by other works in which the Apple
                Software may be incorporated.
 
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    Change History (most recent first):
 
*/
 
package apple.dts;
 
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
 
public class SGDemo extends JFrame implements ActionListener {
    /* The QDCanvas object targetCanvas is the canvas we */
    /* will be decompressing to */
    QDCanvas    targetCanvas;
    
    /* Pointer to the native object that will do the Sequence Grabbing */
    int     sqDemoObject = 0;
    
    /* Button used to start the SequenceGrabbing */
    JButton     startButton;
    
    public SGDemo(String name) {
        super(name);
        
        getContentPane().setLayout(new BorderLayout());
 
        /* Build the control panel and add a start button */
        Panel controlPanel = new Panel();
        startButton = new JButton("Start");
        startButton.addActionListener(this);
        controlPanel.add(startButton);
 
        /* Create the Canvas we will be rendering to */
        targetCanvas = new QDCanvas();
        
        getContentPane().add(targetCanvas,BorderLayout.CENTER);
        getContentPane().add(controlPanel,BorderLayout.SOUTH);
        
        targetCanvas.setSize(320,240);
        pack();
        setVisible(true);
        
        /* Create our native object that will be used to do */
        /* the sequence grabbing */
        sqDemoObject = makeSGObject(targetCanvas.getView());
    }
    
    /* Return a pointer to the native object that will be */
    /* doing the sequence grabbing */
    public int getSGObject() {
        return sqDemoObject;
    }
    
    /* method used to create the native object that will be doing */
    /* the sequence grabbing.  It accepts a pointer to a native QDCanvas */
    /* that data will be rendered to */
    native int  makeSGObject(int view);
    
    /* method used to actually start the sequence grabber.  It accepts */
    /* an integer that is actually a pointer to the native Objective-C */
    /* object */
    public native void startSG(int sgObject);
    
    /* Called by the start button to start the sequence grabbing */
    public void actionPerformed(ActionEvent newEvent) {
            startButton.setEnabled(false);
            startSG(getSGObject());
    }   
 
    public static void main(String args[]) {
        SGDemo demo = new SGDemo("Target");
    }
}