Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
ACInsertProcessor.h
/* |
File: ACInsertProcessor.h |
Abstract: This file implements the Audio Context Insert processor |
object which does the actual processing for the insert. It |
is a wrapper around an Audio Unit, and implements the |
insert reset and process data callbacks. |
Version: 1.0 |
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MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION |
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*/ |
#import <Cocoa/Cocoa.h> |
#import <QuickTime/QuickTime.h> |
#import <QTKit/QTKit.h> |
#import <AudioToolbox/AudioToolbox.h> |
#import <AudioUnit/AudioUnit.h> |
#import "QuickTimeAudioUtils.h" |
@class MovieDocument; |
@interface ACInsertProcessor : NSObject |
{ |
MovieDocument *mMovieDocument; |
AudioUnit mAudioUnit; |
Boolean mProcessorIsInitialized; |
AudioChannelLayout mInputChannelLayout; |
AudioChannelLayout mOutputChannelLayout; |
AudioStreamBasicDescription mInputASBD; |
AudioStreamBasicDescription mOutputASBD; |
AudioStreamBasicDescription mMovieSummaryASBD; |
UInt32 mMaxFrames; |
Float64 mPlaybackSampleRate; |
AudioBufferList *mPullBuffer; |
Boolean mIsBypassed; |
Float64 mLatency; |
Float64 mTailTime; |
} |
- (id)initFromAUComponent:(Component)auComponent; |
- (AudioUnit)audioUnit; |
- (Boolean)processorIsInitialized; |
- (AudioChannelLayoutTag)inputLayoutTag; |
- (AudioChannelLayoutTag)outputLayoutTag; |
- (void) aUIsBypassable:(BOOL*)isBypassable currentBypassState:(UInt32*)bypassState; |
- (void)setAUBypassed:(UInt32)isBypassed; |
- (void)setInputLayout:(AudioChannelLayoutTag)layoutTag; |
- (void)setOutputLayout:(AudioChannelLayoutTag)layoutTag; |
- (BOOL)canDoInputChannels:(int)inNumChannels outputChannels:(int)outNumChannels; |
- (BOOL)canDoOutputChannels:(int)outNumChannels; |
- (void)getRegistrationInformation:(QTAudioContextInsertRegistryInfo *)regInfo; |
- (OSStatus)setAUFormatAndLayout; |
- (OSStatus)setAURenderCallback; |
- (void)setAUParametersToThoseOfAU:(AudioUnit)auToClone; |
- (BOOL)IsElementCountWritableForScope:(AudioUnitScope)scope; |
- (OSStatus)myAudioUnitInputProc:(AudioUnitRenderActionFlags *)ioActionFlags |
timestamp:(const AudioTimeStamp *)inTimeStamp |
bus:(UInt32)inBusNumber |
numFrames:(UInt32)inNumberFrames |
buffer:(AudioBufferList *)ioData; |
- (OSStatus)myInsertProcessDataCallback:(AudioUnitRenderActionFlags *)ioRenderFlags |
timestamp:(const AudioTimeStamp *)inTimeStamp |
numFrames:(UInt32)inNumberFrames |
inData:(AudioBufferList *)inInputData |
outData:(AudioBufferList *)outOutputData; |
- (OSStatus)myInsertResetCallback:(Float64)inSampleRate |
maxFrames:(UInt32)inMaxFrames |
outLatency:(Float64*)outLatency |
outTailTime:(Float64*)outTailTime; |
@end |
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