Sources/Classes/Toolkits/Model/OpenGL/Image/2D/Author/Facade/OpenGLImage2DAuthor.m

//---------------------------------------------------------------------------
//
//  File: OpenGLImage2DAuthor.m
//
//  Abstract: A facade for handling PBO Read or draw pixels.
//           
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//  Copyright (c) 2011 Apple Inc., All rights reserved.
//
//---------------------------------------------------------------------------
 
//---------------------------------------------------------------------------
 
#import "OpenGLImage2DAuthorProtocol.h"
 
#import "OpenGLImage2DReader.h"
#import "OpenGLImage2DWriter.h"
#import "OpenGLImage2DAuthor.h"
 
//---------------------------------------------------------------------------
 
//---------------------------------------------------------------------------
 
#pragma mark -
#pragma mark Private - Data Structures
 
//---------------------------------------------------------------------------
 
struct OpenGLImage2DAuthorData
{
    BOOL isReadOnly;
    BOOL isWriteOnly;
    
    NSSize size;
    
    id<OpenGLImage2DAuthorProtocol> author;
};
 
typedef struct OpenGLImage2DAuthorData   OpenGLImage2DAuthorData;
 
//---------------------------------------------------------------------------
 
//---------------------------------------------------------------------------
 
#pragma mark -
#pragma mark Private - Constructors
 
//---------------------------------------------------------------------------
 
static OpenGLImage2DAuthorDataRef OpenGLImage2DAuthorCreate(const NSSize *pSize,
                                                            const GLenum  usage,
                                                            const GLenum format)
{
    OpenGLImage2DAuthorDataRef pImage2DAuthor = (OpenGLImage2DAuthorDataRef)calloc(1, sizeof(OpenGLImage2DAuthorData));
    
    if( pImage2DAuthor != NULL )
    {
        pImage2DAuthor->isWriteOnly = (usage == GL_STREAM_DRAW) || (usage == GL_STATIC_DRAW) || (usage == GL_DYNAMIC_DRAW);
        pImage2DAuthor->isReadOnly  = (usage == GL_STREAM_READ) || (usage == GL_STATIC_READ) || (usage == GL_DYNAMIC_READ);
        
        if( pImage2DAuthor->isWriteOnly )
        {
            pImage2DAuthor->author = [[OpenGLImage2DWriter alloc] initImage2DWriterWithSize:pSize
                                                                                      usage:usage
                                                                                     format:format];
        } // if
        else
        {
            if( !pImage2DAuthor->isReadOnly )
            {
                NSLog( @">> WARNING: OpenGL Image 2D Author - Invalid usage!" );
                NSLog( @">> WARNING: OpenGL Image 2D Author - Usage is set to stream read!" );
            } // if
            
            pImage2DAuthor->author = [[OpenGLImage2DReader alloc] initImage2DReaderWithSize:pSize
                                                                                      usage:usage
                                                                                     format:format];
        } // else
        
        if( pImage2DAuthor->author )
        {
            pImage2DAuthor->size.width  = (CGFloat)[pImage2DAuthor->author width];
            pImage2DAuthor->size.height = (CGFloat)[pImage2DAuthor->author height];
        } // if
    } // if
    else
    {
        NSLog( @">> ERROR: OpenGL Image 2D Author - Allocating memory for authoring failed!" );
    } // else
    
    return( pImage2DAuthor );
} // OpenGLImage2DAuthorCreate
 
//---------------------------------------------------------------------------
 
//---------------------------------------------------------------------------
 
#pragma mark -
#pragma mark Private - Destructor
 
//---------------------------------------------------------------------------
 
static void OpenGLImage2DAuthorDelete(OpenGLImage2DAuthorDataRef pImage2DAuthor)
{
    if( pImage2DAuthor != NULL )
    {
        if( pImage2DAuthor->author )
        {
            [pImage2DAuthor->author release];
            
            pImage2DAuthor->author = nil;
        } // if
        
        free( pImage2DAuthor );
        
        pImage2DAuthor = NULL;
    } // if
} // OpenGLImage2DAuthorDelete
 
//---------------------------------------------------------------------------
 
//---------------------------------------------------------------------------
 
#pragma mark -
 
//---------------------------------------------------------------------------
 
@implementation OpenGLImage2DAuthor
 
//---------------------------------------------------------------------------
 
//---------------------------------------------------------------------------
 
#pragma mark -
#pragma mark Public - Designated Initializers
 
//---------------------------------------------------------------------------
//
// Initialize
//
//---------------------------------------------------------------------------
 
- (id) initImage2DAuthorWithSize:(const NSSize *)theSize
                           usage:(const GLenum)theUsage
                          format:(const GLenum)theFormat;
{
    self = [super init];
    
    if( self )
    {
        mpImage2DAuthor = OpenGLImage2DAuthorCreate(theSize, 
                                                    theUsage, 
                                                    theFormat);
    } // if
    
    return  self;
} // initImage2DAuthorWithSize
 
//---------------------------------------------------------------------------
 
//---------------------------------------------------------------------------
 
#pragma mark -
#pragma mark Public - Destructor
 
//---------------------------------------------------------------------------
 
- (void) dealloc 
{
    OpenGLImage2DAuthorDelete(mpImage2DAuthor);
    
    [super dealloc];
} // dealloc
 
//---------------------------------------------------------------------------
 
//---------------------------------------------------------------------------
 
#pragma mark -
#pragma mark Public - Accessors
 
//---------------------------------------------------------------------------
 
- (GLuint) width
{
    return( [mpImage2DAuthor->author width] );
} // width
 
//---------------------------------------------------------------------------
 
- (GLuint) height
{
    return( [mpImage2DAuthor->author height] );
} // height
 
//---------------------------------------------------------------------------
 
- (GLuint) size
{
    return( [mpImage2DAuthor->author size] );
} // size
 
//---------------------------------------------------------------------------
 
- (GLuint) rowBytes
{
    return( [mpImage2DAuthor->author rowBytes] );
} // rowbytes
 
//---------------------------------------------------------------------------
 
- (GLuint) samplesPerPixel
{
    return( [mpImage2DAuthor->author samplesPerPixel] );
} // samplesPerPixel
 
//---------------------------------------------------------------------------
 
- (GLvoid *) buffer
{
    return( [mpImage2DAuthor->author buffer] );
} // buffer
 
//---------------------------------------------------------------------------
 
- (NSSize) bounds
{
    return( mpImage2DAuthor->size );
} // bounds
 
//---------------------------------------------------------------------------
 
- (BOOL) isReadOnly
{
    return( mpImage2DAuthor->isReadOnly );
} // isReadOnly
 
//---------------------------------------------------------------------------
 
- (BOOL) isWriteOnly
{
    return( mpImage2DAuthor->isWriteOnly );
} // isWriteOnly
 
//---------------------------------------------------------------------------
 
- (BOOL) setSize:(const NSSize *)theSize
{
    return( [mpImage2DAuthor->author setSize:theSize] );
} // setSize
 
//---------------------------------------------------------------------------
 
//---------------------------------------------------------------------------
 
#pragma mark -
#pragma mark Public - Utilities
 
//---------------------------------------------------------------------------
 
- (BOOL) map
{
    return( [mpImage2DAuthor->author map] );
} // map
 
//---------------------------------------------------------------------------
 
- (BOOL) unmap
{
    return( [mpImage2DAuthor->author unmap] );
} // unmap
 
//---------------------------------------------------------------------------
 
- (BOOL) copy:(const GLvoid *)theBuffer
      needsVR:(const BOOL)doVR
{
    return( [mpImage2DAuthor->author copy:theBuffer
                                  needsVR:doVR] );
} // write
 
//---------------------------------------------------------------------------
 
@end
 
//---------------------------------------------------------------------------
 
//---------------------------------------------------------------------------