Sources/Classes/Model/OpenGL/Shaders/Units/Mediator/CVGLSLUnitMediator.m
/* |
File: CVGLSLUnitMediator.m |
Abstract: |
A mediator class for managing all shader units. |
Version: 2.0 |
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*/ |
#pragma mark - |
#pragma mark Private - Headers |
#import "CVGLSLBlurUnit.h" |
#import "CVGLSLBrightenUnit.h" |
#import "CVGLSLColorInvertUnit.h" |
#import "CVGLSLDilationUnit.h" |
#import "CVGLSLEdgeDetectionUnit.h" |
#import "CVGLSLErosionUnit.h" |
#import "CVGLSLExtractColorUnit.h" |
#import "CVGLSLFogUnit.h" |
#import "CVGLSLGrayInvertUnit.h" |
#import "CVGLSLGrayscaleUnit.h" |
#import "CVGLSLHeatSignatureUnit.h" |
#import "CVGLSLSaturationUnit.h" |
#import "CVGLSLSepiaUnit.h" |
#import "CVGLSLSharpenUnit.h" |
#import "CVGLSLSkyUnit.h" |
#import "CVGLSLToonUnit.h" |
#import "CVGLSLUnitTypes.h" |
#import "CVGLSLUnit.h" |
#import "CVGLSLUnitMediator.h" |
#import "GLShaderListReader.h" |
#pragma mark - |
@implementation CVGLSLUnitMediator |
#pragma mark - |
#pragma mark Public - Initializer |
- (id) init |
{ |
self = [super init]; |
if(self) |
{ |
GLShaderListReader *pReader = [GLShaderListReader reader]; |
if(pReader) |
{ |
[pReader setResource:@"units"]; |
[pReader read]; |
NSArray *pKeys = [pReader keys]; |
if(pKeys) |
{ |
mpFilters = [[NSMutableArray alloc] initWithCapacity:kCVGLSLUnitMax]; |
if(mpFilters) |
{ |
[mpFilters addObject:[CVGLSLGrayscaleUnit unitWithDictionary:[pReader shader:[pKeys objectAtIndex:kCVGLSLUnitBase]]]]; |
[mpFilters addObject:[CVGLSLBlurUnit unitWithDictionary:[pReader shader:[pKeys objectAtIndex:kCVGLSLUnitBlur]]]]; |
[mpFilters addObject:[CVGLSLBrightenUnit unitWithDictionary:[pReader shader:[pKeys objectAtIndex:kCVGLSLUnitBrighten]]]]; |
[mpFilters addObject:[CVGLSLColorInvertUnit unitWithDictionary:[pReader shader:[pKeys objectAtIndex:kCVGLSLUnitColorInvert]]]]; |
[mpFilters addObject:[CVGLSLDilationUnit unitWithDictionary:[pReader shader:[pKeys objectAtIndex:kCVGLSLUnitDilation]]]]; |
[mpFilters addObject:[CVGLSLEdgeDetectionUnit unitWithDictionary:[pReader shader:[pKeys objectAtIndex:kCVGLSLUnitEdgeDection]]]]; |
[mpFilters addObject:[CVGLSLErosionUnit unitWithDictionary:[pReader shader:[pKeys objectAtIndex:kCVGLSLUnitErosion]]]]; |
[mpFilters addObject:[CVGLSLExtractColorUnit unitWithDictionary:[pReader shader:[pKeys objectAtIndex:kCVGLSLUnitExtractColor]]]]; |
[mpFilters addObject:[CVGLSLFogUnit unitWithDictionary:[pReader shader:[pKeys objectAtIndex:kCVGLSLUnitFog]]]]; |
[mpFilters addObject:[CVGLSLGrayInvertUnit unitWithDictionary:[pReader shader:[pKeys objectAtIndex:kCVGLSLUnitGrayInvert]]]]; |
[mpFilters addObject:[CVGLSLGrayscaleUnit unitWithDictionary:[pReader shader:[pKeys objectAtIndex:kCVGLSLUnitGrayscale]]]]; |
[mpFilters addObject:[CVGLSLHeatSignatureUnit unitWithDictionary:[pReader shader:[pKeys objectAtIndex:kCVGLSLUnitHeatSig]]]]; |
[mpFilters addObject:[CVGLSLSaturationUnit unitWithDictionary:[pReader shader:[pKeys objectAtIndex:kCVGLSLUnitSaturation]]]]; |
[mpFilters addObject:[CVGLSLSepiaUnit unitWithDictionary:[pReader shader:[pKeys objectAtIndex:kCVGLSLUnitSepia]]]]; |
[mpFilters addObject:[CVGLSLSharpenUnit unitWithDictionary:[pReader shader:[pKeys objectAtIndex:kCVGLSLUnitSharpen]]]]; |
[mpFilters addObject:[CVGLSLSkyUnit unitWithDictionary:[pReader shader:[pKeys objectAtIndex:kCVGLSLUnitSky]]]]; |
[mpFilters addObject:[CVGLSLToonUnit unitWithDictionary:[pReader shader:[pKeys objectAtIndex:kCVGLSLUnitToon]]]]; |
} // if |
} // if |
} // if |
} // if |
return self; |
} // init |
#pragma mark - |
#pragma mark Public - Destructor |
- (void) dealloc |
{ |
if(mpFilters) |
{ |
[mpFilters release]; |
mpFilters = nil; |
} // if |
[super dealloc]; |
} // dealloc |
#pragma mark - |
#pragma mark Public - Utilities |
- (void) execute:(CVImageBufferRef)theVideo |
type:(const GLuint)theType |
flag:(const BOOL)theFlag |
value:(const GLfloat *)theValues |
{ |
if(mpFilters) |
{ |
[[mpFilters objectAtIndex:theType] execute:theVideo |
flag:theFlag |
values:theValues]; |
} // if |
} // execute |
- (void) setSize:(const NSSize *)theSize |
{ |
CVGLSLUnit *pFilter = nil; |
for(pFilter in mpFilters) |
{ |
[pFilter setSize:theSize]; |
} // for |
} // setSize |
@end |
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