MyWindowController.m

/*
 
File: MyWindowController.m
 
Abstract: An NSWindowController is created and managed by a ÒdocumentÓ 
            (an instance of an NSDocument subclass) and, in turn, keeps 
            a reference to the document. This file contains controller 
            code which calls document routines in our document class file.
 
Version: 1.2
 
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*/ 
 
#import "MyWindowController.h"
#import "MyDocument.h"
 
enum { kDefaultWidthForNonVisualMovies = 320};
 
 
@implementation MyWindowController
 
 
//////////
//
// windowDidLoad
//
// Called when the window is loaded
// We'll adjust our button position relative to the movie
//
//////////
 
- (void)windowDidLoad
{
    // first size our window to fit the movie
    QTMovie *docMovie = [[self document] docMovie];
 
    // now set up the movie view
    [myMovieView setControllerVisible:YES];
 
    // get movie natural size for sizing our movie view
    NSSize contentSize = [[docMovie attributeForKey:QTMovieNaturalSizeAttribute] sizeValue];
    
    // check for sound-only movie, and size it appropriately
    // so movie controller can be shown
    if (NSEqualSizes(contentSize, NSZeroSize) == YES)
    {
        contentSize.width = kDefaultWidthForNonVisualMovies;
        contentSize.height = [myMovieView controllerBarHeight];
    }
    else
    {
        // we have video tracks, so take into account movie controller height
        contentSize.height = contentSize.height + [myMovieView controllerBarHeight];
    }
 
    // size the movie view
    [myMovieView setFrameSize:contentSize];
    [[myMovieView window] setContentSize:contentSize];
    [myMovieView setMovie:docMovie];
    
    [myMovieView gotoBeginning:docMovie];
}
 
- (QTMovieView *)movieView
{
    return myMovieView;
}
 
@end