WindowController.h

/*
 
File: WindowController.h
 
Abstract: Declares a window controller to recieve events from and
    dispatch state updates to the various view.
 
Version: 1.0
 
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*/
 
#import <Cocoa/Cocoa.h>
#import "QuartzDrawing.h"
 
@class GradientView;
@class ShadingView;
@class PreviewView;
 
@interface WindowController : NSWindowController
{
    // NSView demonstrating the CGGradient API
    IBOutlet GradientView   *gradientView;
    // NSView demonstrating the CGShading API
    IBOutlet ShadingView    *shadingView;
    // NSView that previews the gradient the user has chosen
    IBOutlet PreviewView    *previewView;
    // The 3 colors that are used for the gradient in this sample
    IBOutlet NSColorWell    *colorWell1;
    IBOutlet NSColorWell    *colorWell2;
    IBOutlet NSColorWell    *colorWell3;
    // The starting locations for each of the above colors
    IBOutlet NSTextField    *colorStart1;
    IBOutlet NSTextField    *colorStart2;
    IBOutlet NSTextField    *colorStart3;
    // The starting point and radius of the gradient
    IBOutlet NSTextField    *startX;
    IBOutlet NSTextField    *startY;
    IBOutlet NSTextField    *startRadiusLabel;
    IBOutlet NSTextField    *startRadius;
    // The end point and radius of the gradient
    IBOutlet NSTextField    *endX;
    IBOutlet NSTextField    *endY;
    IBOutlet NSTextField    *endRadiusLabel;
    IBOutlet NSTextField    *endRadius;
    // The geometry to use for the clipping region
    IBOutlet NSMatrix       *geometry;
    
    @private
        // CGColorRefs that are used for Quartz.
        CGColorRef  color1;
        CGColorRef  color2;
        CGColorRef  color3;
}
 
// Actions that indicate when the various controls change value
-(IBAction)changeColor1:(id)sender;
-(IBAction)changeColor2:(id)sender;
-(IBAction)changeColor3:(id)sender;
-(IBAction)changeColor1Start:(id)sender;
-(IBAction)changeColor2Start:(id)sender;
-(IBAction)changeColor3Start:(id)sender;
-(IBAction)changeShape:(id)sender;
-(IBAction)changeType:(id)sender;
-(IBAction)changeExtendStart:(id)sender;
-(IBAction)changeExtendEnd:(id)sender;
-(IBAction)changeStartX:(id)sender;
-(IBAction)changeStartY:(id)sender;
-(IBAction)changeStartRadius:(id)sender;
-(IBAction)changeEndX:(id)sender;
-(IBAction)changeEndY:(id)sender;
-(IBAction)changeEndRadius:(id)sender;
-(IBAction)changePreset:(id)sender;
-(IBAction)changeShowClip:(id)sender;
-(IBAction)changeShowEndpoints:(id)sender;
 
@end