Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
ovals.c
/* |
File: ovals.c |
Abstract: // These are the functions that implement equivalents to the QuickDraw oval |
// drawing APIs, FrameOval and PaintOval. |
// See DrawProcs.c for sample usage |
Version: 1.0 |
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*/ |
#include "ovals.h" |
/* |
addOvalToPath : Adds to the context a path for an oval just inside the bounding rectangle that you specify. |
Parameter Descriptions |
context : The CG context to render to. |
r : The CG rectangle that defines the ovalÕs boundary. |
*/ |
void addOvalToPath(CGContextRef context, CGRect r) |
{ |
CGAffineTransform matrix; |
// Save the context's state because we are going to transform and scale it |
CGContextSaveGState(context); |
// Create a transform to scale the context so that a radius of 1 |
// is equal to the bounds of the rectangle, and transform the origin |
// of the context to the center of the bounding rectangle. The |
// center of the bounding rectangle will now be the center of |
// the oval. |
matrix = CGAffineTransformMake((r.size.width)/2, 0, |
0, (r.size.height)/2, |
r.origin.x + (r.size.width)/2, |
r.origin.y + (r.size.height)/2); |
// Apply the transform to the context |
CGContextConcatCTM(context, matrix); |
// Signal the start of a path |
CGContextBeginPath(context); |
// Add a circle to the path. After the circle is transformed by the |
// context's transformation matrix, it will become an oval lying |
// just inside the bounding rectangle. |
CGContextAddArc(context, 0, 0, 1, 0, 2*pi, true); |
// Restore the context's state. This removes the translation and scaling but leaves |
// the path, since the path is not part of the graphics state. |
CGContextRestoreGState(context); |
} |
/* |
paintOval : Paints the interior of an oval just inside the bounding rectangle that you specify. |
Parameter Descriptions |
context : The CG context to render to. |
r : The CG rectangle that defines the ovalÕs boundary. |
*/ |
void paintOval(CGContextRef context, CGRect r) |
{ |
// Add a path for the oval to this context |
addOvalToPath(context,r); |
// Fill the oval |
CGContextFillPath(context); |
} |
/* |
frameOval : Draws an outline of an oval just inside the bounding rectangle that you specify. |
Parameter Descriptions |
context : The CG context to render to. |
r : The CG rectangle that defines the ovalÕs boundary. |
*/ |
void frameOval(CGContextRef context, CGRect r) |
{ |
// Add a path for the oval to this context |
addOvalToPath(context,r); |
// Stroke the path |
CGContextStrokePath(context); |
} |
Copyright © 2005 Apple Computer, Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2005-03-08