Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
ShowInitIcon/ShowInitIcon.h
#ifndef __ShowInitIcon__ |
#define __ShowInitIcon__ |
#include <Types.h> |
// Usage: pass the ID of your icon family (ICN#/icl4/icl8) to have it drawn in the right spot. |
// If 'advance' is true, the next INIT icon will be drawn to the right of your icon. If it is false, the next INIT icon will overwrite |
// yours. You can use it to create animation effects by calling ShowInitIcon several times with 'advance' set to false. |
#ifdef __cplusplus |
extern "C" { |
#endif |
pascal void ShowInitIcon (short iconFamilyID, Boolean advance); |
#ifdef __cplusplus |
} |
#endif |
#endif /* __ShowInitIcon__ */ |
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