AFPublic/AudioFileFormat.h
/* |
File: AudioFileFormat.h |
Abstract: Part of CoreAudio Utility Classes |
Version: 1.1 |
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*/ |
#ifndef _AudioFileFormat_H_ |
#define _AudioFileFormat_H_ |
#include "AudioFileObject.h" |
// AudioFileFormat is a factory class for AudioFileObjects. |
// UncertainResult is needed for DataIsThisFormat. |
// In the case of SoundDesigner 2 we can't determine if the data is SoundDesigner 2 or not. |
typedef int UncertainResult; |
enum { |
kFalse = 0, |
kTrue = 1, |
kCantDetermine = -1 |
}; |
class AudioFileHandle; |
class AudioFileFormat; |
class AudioFileFormatComponent; |
class AudioFileFormatBase |
{ |
public: |
AudioFileFormatBase(UInt32 inFileType); |
virtual ~AudioFileFormatBase(); |
// return true if extension is of this format type |
virtual Boolean ExtensionIsThisFormat(CFStringRef inExtension) = 0; |
virtual UncertainResult FileDataIsThisFormat( |
UInt32 /*inDataByteSize*/, |
const void* /*inData*/) = 0; |
// support SoundDesigner II files while minimizing opening and closing files. |
virtual Boolean ResourceIsThisFormat(const FSRef* /*inRef*/) { return false; } |
UInt32 GetFileType() const { return mFileType; } |
virtual UInt32 CanRead() const { return 1; } |
virtual UInt32 CanWrite() const { return 1; } |
virtual UInt32 HasResourceFork() const { return 0; } |
virtual void GetExtensions(CFArrayRef *outArray) = 0; |
virtual void GetUTIs(CFArrayRef *outArray) {} |
virtual void GetMIMETypes(CFArrayRef *outArray) {} |
virtual void GetFileTypeName(CFStringRef *outName) = 0; |
virtual OSStatus GetAvailableFormatIDs(UInt32* ioDataSize, void* outPropertyData) = 0; |
virtual OSStatus GetAvailableStreamDescriptions(UInt32 inFormatID, UInt32* ioDataSize, void* outPropertyData) = 0; |
virtual OSStatus GetHFSCodes(UInt32* ioDataSize, void* outPropertyData); |
virtual AudioFileFormat* AsAudioFileFormat() { return NULL; } |
virtual AudioFileFormatComponent* AsAudioFileFormatComponent() { return NULL; } |
private: |
UInt32 mFileType; |
}; |
class AudioFileStreamObject; |
class AudioFileFormat : public AudioFileFormatBase |
{ |
public: |
AudioFileFormat(UInt32 inFileType); |
virtual ~AudioFileFormat(); |
// create an AudioFileObject for this format type. |
virtual AudioFileObject* New() = 0; |
virtual AudioFileStreamObject* NewStream() { return NULL; } |
// return true if file is of this format type |
virtual UncertainResult FileDataIsThisFormat(UInt32 inDataByteSize, const void* inData) = 0; |
virtual AudioFileFormat* AsAudioFileFormat() { return this; } |
}; |
#endif |
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