PublicUtility/CACFArray.h
/* |
File: CACFArray.h |
Abstract: Part of CoreAudio Utility Classes |
Version: 1.1 |
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*/ |
#if !defined(__CACFArray_h__) |
#define __CACFArray_h__ |
//============================================================================= |
// Includes |
//============================================================================= |
// System Includes |
#if !defined(__COREAUDIO_USE_FLAT_INCLUDES__) |
#include <CoreAudio/CoreAudioTypes.h> |
#include <CoreFoundation/CoreFoundation.h> |
#else |
#include <CoreAudioTypes.h> |
#include <CoreFoundation.h> |
#endif |
#include "CADebugMacros.h" |
//============================================================================= |
// Types |
//============================================================================= |
class CACFDictionary; |
class CACFString; |
//============================================================================= |
// CACFArray |
//============================================================================= |
class CACFArray |
{ |
// Construction/Destruction |
public: |
CACFArray() : mCFArray(CFArrayCreateMutable(NULL, 0, &kCFTypeArrayCallBacks)), mRelease(true), mMutable(true) {} |
explicit CACFArray(bool inRelease) : mCFArray(CFArrayCreateMutable(NULL, 0, &kCFTypeArrayCallBacks)), mRelease(inRelease), mMutable(true) {} |
CACFArray(UInt32 inMaxNumberItems, bool inRelease) : mCFArray(CFArrayCreateMutable(NULL, static_cast<CFIndex>(inMaxNumberItems), &kCFTypeArrayCallBacks)), mRelease(inRelease), mMutable(true) {} |
CACFArray(CFArrayRef inCFArray, bool inRelease) : mCFArray(const_cast<CFMutableArrayRef>(inCFArray)), mRelease(inRelease), mMutable(false) {} |
CACFArray(CFMutableArrayRef inCFArray, bool inRelease) : mCFArray(inCFArray), mRelease(inRelease), mMutable(true) {} |
CACFArray(const CACFArray& inArray) : mCFArray(inArray.mCFArray), mRelease(inArray.mRelease), mMutable(inArray.mMutable) { Retain(); } |
CACFArray& operator=(const CACFArray& inArray) { Release(); mCFArray = inArray.mCFArray; mRelease = inArray.mRelease; mMutable = inArray.mMutable; Retain(); return *this; } |
CACFArray& operator=(CFArrayRef inCFArray) { Release(); mCFArray = const_cast<CFMutableArrayRef>(inCFArray); mMutable = false; Retain(); return *this; } |
CACFArray& operator=(CFMutableArrayRef inCFArray) { Release(); mCFArray = inCFArray; mMutable = true; Retain(); return *this; } |
~CACFArray() { Release(); } |
private: |
void Retain() { if(mRelease && (mCFArray != NULL)) { CFRetain(mCFArray); } } |
void Release() { if(mRelease && (mCFArray != NULL)) { CFRelease(mCFArray); } } |
// Attributes |
public: |
bool IsValid() const { return mCFArray != NULL; } |
bool IsMutable() const { return mMutable; } |
bool CanModify() const { return mMutable && (mCFArray != NULL); } |
bool WillRelease() const { return mRelease; } |
void ShouldRelease(bool inRelease) { mRelease = inRelease; } |
CFTypeID GetTypeID() const { return CFGetTypeID(mCFArray); } |
CFArrayRef GetCFArray() const { return mCFArray; } |
CFArrayRef CopyCFArray() const { if(mCFArray != NULL) { CFRetain(mCFArray); } return mCFArray; } |
CFMutableArrayRef GetCFMutableArray() const { return mCFArray; } |
CFMutableArrayRef CopyCFMutableArray() const { if(mCFArray != NULL) { CFRetain(mCFArray); } return mCFArray; } |
CFPropertyListRef AsPropertyList() const { return mCFArray; } |
void SetCFMutableArrayFromCopy(CFArrayRef inArray, bool inRelease = true) { Release(); mCFArray = CFArrayCreateMutableCopy(NULL, 0, inArray); mMutable = true; mRelease = inRelease; } |
// Item Operations |
public: |
UInt32 GetNumberItems() const { UInt32 theAnswer = 0; if(mCFArray != NULL) { theAnswer = ToUInt32(CFArrayGetCount(mCFArray)); } return theAnswer; } |
bool HasItem(const void* inItem) const; |
void RemoveItem(const void* inItem) { UInt32 theIndex; if(CanModify() && GetIndexOfItem(inItem, theIndex)) { RemoveItemAtIndex(theIndex); } } |
bool GetIndexOfItem(const void* inItem, UInt32& outIndex) const; |
void RemoveItemAtIndex(UInt32 inIndex) { if(CanModify()) { CFArrayRemoveValueAtIndex(mCFArray, static_cast<CFIndex>(inIndex)); } } |
void Clear() { if(CanModify()) { CFArrayRemoveAllValues(mCFArray); } } |
void Sort(CFComparatorFunction inCompareFunction) { if(CanModify()) { CFRange theRange = { 0, CFArrayGetCount(mCFArray) }; CFArraySortValues(mCFArray, theRange, inCompareFunction, NULL); } } |
void SortNumbers() { Sort((CFComparatorFunction)CFNumberCompare); } |
void SortStrings() { Sort((CFComparatorFunction)CFStringCompare); } |
bool GetBool(UInt32 inIndex, bool& outValue) const; |
bool GetSInt32(UInt32 inIndex, SInt32& outItem) const; |
bool GetUInt32(UInt32 inIndex, UInt32& outItem) const; |
bool GetSInt64(UInt32 inIndex, SInt64& outItem) const; |
bool GetUInt64(UInt32 inIndex, UInt64& outItem) const; |
bool GetFloat32(UInt32 inIndex, Float32& outItem) const; |
bool GetFloat64(UInt32 inIndex, Float64& outItem) const; |
bool Get4CC(UInt32 inIndex, UInt32& outValue) const; |
bool GetString(UInt32 inIndex, CFStringRef& outItem) const; |
bool GetArray(UInt32 inIndex, CFArrayRef& outItem) const; |
bool GetDictionary(UInt32 inIndex, CFDictionaryRef& outItem) const; |
bool GetData(UInt32 inIndex, CFDataRef& outItem) const; |
bool GetUUID(UInt32 inIndex, CFUUIDRef& outItem) const; |
bool GetCFType(UInt32 inIndex, CFTypeRef& outItem) const; |
void GetCACFString(UInt32 inIndex, CACFString& outItem) const; |
void GetCACFArray(UInt32 inIndex, CACFArray& outItem) const; |
void GetCACFDictionary(UInt32 inIndex, CACFDictionary& outItem) const; |
bool AppendBool(bool inItem); |
bool AppendSInt32(SInt32 inItem); |
bool AppendUInt32(UInt32 inItem); |
bool AppendSInt64(SInt64 inItem); |
bool AppendUInt64(UInt64 inItem); |
bool AppendFloat32(Float32 inItem); |
bool AppendFloat64(Float64 inItem); |
bool AppendString(const CFStringRef inItem); |
bool AppendArray(const CFArrayRef inItem); |
bool AppendDictionary(const CFDictionaryRef inItem); |
bool AppendData(const CFDataRef inItem); |
bool AppendCFType(const CFTypeRef inItem); |
bool InsertBool(UInt32 inIndex, bool inItem); |
bool InsertSInt32(UInt32 inIndex, SInt32 inItem); |
bool InsertUInt32(UInt32 inIndex, UInt32 inItem); |
bool InsertSInt64(UInt32 inIndex, SInt64 inItem); |
bool InsertUInt64(UInt32 inIndex, UInt64 inItem); |
bool InsertFloat32(UInt32 inIndex, Float32 inItem); |
bool InsertFloat64(UInt32 inIndex, Float64 inItem); |
bool InsertString(UInt32 inIndex, const CFStringRef inItem); |
bool InsertArray(UInt32 inIndex, const CFArrayRef inItem); |
bool InsertDictionary(UInt32 inIndex, const CFDictionaryRef inItem); |
bool InsertData(UInt32 inIndex, const CFDataRef inItem); |
bool InsertCFType(UInt32 inIndex, const CFTypeRef inItem); |
bool SetBool(UInt32 inIndex, bool inItem); |
bool SetSInt32(UInt32 inIndex, SInt32 inItem); |
bool SetUInt32(UInt32 inIndex, UInt32 inItem); |
bool SetSInt64(UInt32 inIndex, SInt64 inItem); |
bool SetUInt64(UInt32 inIndex, UInt64 inItem); |
bool SetFloat32(UInt32 inIndex, Float32 inItem); |
bool SetFloat64(UInt32 inIndex, Float64 inItem); |
bool SetString(UInt32 inIndex, const CFStringRef inItem); |
bool SetArray(UInt32 inIndex, const CFArrayRef inItem); |
bool SetDictionary(UInt32 inIndex, const CFDictionaryRef inItem); |
bool SetData(UInt32 inIndex, const CFDataRef inItem); |
bool SetCFType(UInt32 inIndex, const CFTypeRef inItem); |
// Implementation |
private: |
CFMutableArrayRef mCFArray; |
bool mRelease; |
bool mMutable; |
CACFArray(const void*); // prevent accidental instantiation with a pointer via bool constructor |
}; |
#endif |
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