Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
Win32Application.h
/* |
File: Win32Application.h |
Contains: Interface file for Win32Application.c |
Written by: Scott Kuechle, based on original Gerbils code by Brian Greenstone |
Copyright: © 1998 by Apple Computer, Inc. All rights reserved |
Change History (most recent first) |
<1> 9/1/98 srk first file |
*/ |
#pragma once |
/************************************************************ |
* * |
* INCLUDE FILES * |
* * |
*************************************************************/ |
#if defined(_MSC_VER) |
#include "WinPrefix.h" |
#endif |
/* Windows headers */ |
#define STRICT |
#include <windows.h> // required for all Windows applications |
#include "resource.h" // Windows resource IDs |
#include <stdio.h> |
#include "Document.h" |
#include "QD3DSupport.h" |
#include "QD3DIO.h" |
#include "QD3DErrors.h" |
#include "QD3DStorage.h" |
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