RollerCoaster

Last Revision:
Version 1.0, 2003-01-14
First Version
Build Requirements:
Runtime Requirements:
Carbon

RollerCoster demonstrates how to create a simple roller-coaster simulation using QuickDraw3D. It is based heavily on the orginial Gerbils code by Brian Greenstone. The program builds a simple track using the mesh geometry and then moves the camera location along the track to simulate a "ride". Requires: QuickTime 5 Keywords: QuickTime, qd3d, roller coaster