CocoaUI/SampleEffectCocoaViewFactory.m

/*
     File: SampleEffectCocoaViewFactory.m
 Abstract: SampleEffectCocoaViewFactory.h
  Version: 1.1
 
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 */
/*    
    Factory class that implements to AUCocoaUIBase protocol.
    Pay particular attention to the behavior of the - (NSView *)uiViewForAudioUnit:withSize: function.
*/
 
#import "SampleEffectCocoaViewFactory.h"
#import "SampleEffectCocoaView.h"
 
@implementation SampleEffectCocoaViewFactory
 
// version 0
- (unsigned) interfaceVersion {
    return 0;
}
 
// string description of the Cocoa UI
- (NSString *) description {
    // don't return a hard coded string (e.g.: @"Sample Effect Cocoa UI") because that string may be destroyed (NOT released)
    // when this factory class is released.
    return [NSString stringWithString:@"Sample Effect Cocoa View"];
}
 
// N.B.: this class is simply a view-factory,
// returning a new autoreleased view each time it's called.
- (NSView *)uiViewForAudioUnit:(AudioUnit)inAU withSize:(NSSize)inPreferredSize {
    if (! [NSBundle loadNibNamed: @"SampleEffectUI" owner:self]) {
        return nil;
    }
    
    // if a valid view is not returned for whatever reason, just return nil from this function
    // if this is occurring -- check to see your nib's outlet is correcly connected
    if (uiViewInstance == nil)
        return nil;
    
    // This particular nib has a fixed size, so we don't do anything with the inPreferredSize argument.
    // It's up to the host application to handle.
    [uiViewInstance setAU:inAU];
    
    NSView *returnView = uiViewInstance;
    uiViewInstance = nil;       // zero out pointer.  This is a view factory.  Once a view's been created
                                // and handed off, the factory keeps no record of it.
    
    return [returnView autorelease];
}
 
@end