SceneKitReel/AAPLGameViewController.h
/* |
Copyright (C) 2017 Apple Inc. All Rights Reserved. |
See LICENSE.txt for this sample’s licensing information |
Abstract: |
Game View Controller declaration. |
*/ |
#if TARGET_OS_IPHONE |
@import UIKit; |
@interface AAPLGameViewController : UIViewController <SCNSceneRendererDelegate, SCNPhysicsContactDelegate> |
#else |
@interface AAPLGameViewController : NSViewController <SCNSceneRendererDelegate, SCNPhysicsContactDelegate> |
#endif |
- (void)handleTapAtPoint:(CGPoint)p; |
- (void)handleDoubleTapAtPoint:(CGPoint)p; |
- (void)handlePanAtPoint:(CGPoint)p; |
- (void)gestureDidEnd; |
- (void)gestureDidBegin; |
- (void)tiltCameraWithOffset:(CGPoint)offset; |
@end |
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