Scene Kit Session WWDC 2013/Sources/Slides/ASCSlideCloning.m
/* |
File: ASCSlideCloning.m |
Abstract: Shows how objects can be shared or unshared depending on specific needs. |
Version: 1.1 |
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*/ |
#import "ASCPresentationViewController.h" |
#import "ASCSlideTextManager.h" |
#import "ASCSlide.h" |
#import "Utils.h" |
@interface ASCSlideCloning : ASCSlide |
@end |
@implementation ASCSlideCloning { |
NSColor *_redColor, *_greenColor, *_blueColor, *_purpleColor; |
SCNNode *_diagramNode; |
} |
- (NSUInteger)numberOfSteps { |
return 4; |
} |
- (void)setupSlideWithPresentationViewController:(ASCPresentationViewController *)presentationViewController { |
_redColor = [NSColor colorWithDeviceRed:168.0 / 255.0 green:21.0 / 255.0 blue:0.0 / 255.0 alpha:1]; |
_greenColor = [NSColor colorWithDeviceRed:154.0 / 255.0 green:197.0 / 255.0 blue:58.0 / 255.0 alpha:1]; |
_blueColor = [NSColor colorWithDeviceRed:49.0 / 255.0 green:80.0 / 255.0 blue:201 / 255.0 alpha:1]; |
_purpleColor = [NSColor colorWithDeviceRed:190.0 / 255.0 green:56.0 / 255.0 blue:243.0 / 255.0 alpha:1]; |
// Create the diagram but hide it |
_diagramNode = [self cloningDiagramNode]; |
_diagramNode.opacity = 0.0; |
[self.contentNode addChildNode:_diagramNode]; |
} |
- (void)didOrderInWithPresentionViewController:(ASCPresentationViewController *)presentationViewController { |
// Once the slide ordered in, reveal the diagram |
for (SCNNode *node in _diagramNode.childNodes) |
node.rotation = SCNVector4Make(0, 1, 0, M_PI_2); // initially viewed from the side |
[SCNTransaction begin]; |
[SCNTransaction setAnimationDuration:0.75]; |
{ |
_diagramNode.opacity = 1.0; |
for (SCNNode *node in _diagramNode.childNodes) |
node.rotation = SCNVector4Make(0, 1, 0, 0); |
} |
[SCNTransaction commit]; |
} |
- (void)presentStepIndex:(NSUInteger)index withPresentionViewController:(ASCPresentationViewController *)presentationViewController { |
switch (index) { |
case 0: |
// Set the slide's title and subtitle and add some text |
self.textManager.title = @"Performance"; |
self.textManager.subtitle = @"Copying"; |
[self.textManager addBullet:@"Attributes are shared by default" atLevel:0]; |
[self.textManager addBullet:@"Unshare if needed" atLevel:0]; |
[self.textManager addBullet:@"Copying geometries is cheap" atLevel:0]; |
break; |
case 1: |
{ |
// New "Node B" box |
SCNNode *nodeB = [SCNNode asc_boxNodeWithTitle:@"Node B" frame:NSMakeRect(-55, -36, 110, 50) color:_greenColor cornerRadius:10 centered:YES]; |
nodeB.name = @"nodeB"; |
nodeB.position = SCNVector3Make(140, 0, 0); |
nodeB.opacity = 0; |
SCNNode *nodeA = [self.contentNode childNodeWithName:@"nodeA" recursively:YES]; |
[nodeA addChildNode:nodeB]; |
// Arrow from "Root Node" to "Node B" |
SCNNode *arrowNode = [SCNNode node]; |
arrowNode.geometry = [SCNShape shapeWithPath:[NSBezierPath asc_arrowBezierPathWithBaseSize:NSMakeSize(140, 3) tipSize:NSMakeSize(10, 14) hollow:4 twoSides:YES] extrusionDepth:0]; |
arrowNode.position = SCNVector3Make(-130, 60, 0); |
arrowNode.rotation = SCNVector4Make(0, 0, 1, -M_PI * 0.12); |
arrowNode.geometry.firstMaterial.diffuse.contents = _greenColor; |
[nodeB addChildNode:arrowNode]; |
// Arrow from "Node B" to the shared geometry |
arrowNode = [SCNNode node]; |
arrowNode.name = @"arrow-shared-geometry"; |
arrowNode.geometry = [SCNShape shapeWithPath:[NSBezierPath asc_arrowBezierPathWithBaseSize:NSMakeSize(140, 3) tipSize:NSMakeSize(10, 14) hollow:4 twoSides:NO] extrusionDepth:0]; |
arrowNode.position = SCNVector3Make(0, -28, 0); |
arrowNode.rotation = SCNVector4Make(0, 0, 1, M_PI * 1.12); |
arrowNode.geometry.firstMaterial.diffuse.contents = _purpleColor; |
[nodeB addChildNode:arrowNode]; |
// Reveal |
[SCNTransaction begin]; |
[SCNTransaction setAnimationDuration:1]; |
{ |
nodeB.opacity = 1.0; |
// Show the related code |
[self.textManager addCode: |
@"// Copy a node \n" |
@"SCNNode *nodeB = [nodeA #copy#];"]; |
} |
[SCNTransaction commit]; |
break; |
} |
case 2: |
{ |
SCNNode *geometryNodeA = [self.contentNode childNodeWithName:@"geometry" recursively:YES]; |
SCNNode *oldArrowNode = [self.contentNode childNodeWithName:@"arrow-shared-geometry" recursively:YES]; |
// New "Geometry" box |
SCNNode *geometryNodeB = [SCNNode asc_boxNodeWithTitle:@"Geometry" frame:NSMakeRect(-55, -20, 110, 40) color:_purpleColor cornerRadius:10 centered:YES]; |
geometryNodeB.position = SCNVector3Make(140, 0, 0); |
geometryNodeB.opacity = 0; |
[geometryNodeA addChildNode:geometryNodeB]; |
// Arrow from "Node B" to the new geometry |
SCNNode *arrowNode = [SCNNode node]; |
arrowNode.geometry = [SCNShape shapeWithPath:[NSBezierPath asc_arrowBezierPathWithBaseSize:NSMakeSize(55, 3) tipSize:NSMakeSize(10, 14) hollow:4 twoSides:NO] extrusionDepth:0]; |
arrowNode.position = SCNVector3Make(0, 75, 0); |
arrowNode.rotation = SCNVector4Make(0, 0, 1, -M_PI * 0.5); |
arrowNode.geometry.firstMaterial.diffuse.contents = _purpleColor; |
[geometryNodeB addChildNode:arrowNode]; |
// Arrow from the new geometry to "Material" |
arrowNode = [SCNNode node]; |
arrowNode.name = @"arrow-shared-material"; |
arrowNode.geometry = [SCNShape shapeWithPath:[NSBezierPath asc_arrowBezierPathWithBaseSize:NSMakeSize(140, 3) tipSize:NSMakeSize(10, 14) hollow:4 twoSides:YES] extrusionDepth:0]; |
arrowNode.position = SCNVector3Make(-130, -80, 0); |
arrowNode.rotation = SCNVector4Make(0, 0, 1, M_PI * 0.12); |
arrowNode.geometry.firstMaterial.diffuse.contents = _redColor; |
[geometryNodeB addChildNode:arrowNode]; |
// Reveal |
[SCNTransaction begin]; |
[SCNTransaction setAnimationDuration:1]; |
{ |
geometryNodeB.opacity = 1.0; |
oldArrowNode.opacity = 0.0; |
// Show the related code |
[self.textManager addEmptyLine]; |
[self.textManager addCode: |
@"// Unshare geometry \n" |
@"nodeB.geometry = [nodeB.geometry #copy#];"]; |
} |
[SCNTransaction commit]; |
break; |
} |
case 3: |
{ |
SCNNode *materialANode = [self.contentNode childNodeWithName:@"material" recursively:YES]; |
SCNNode *oldArrowNode = [self.contentNode childNodeWithName:@"arrow-shared-material" recursively:YES]; |
// New "Material" box |
SCNNode *materialBNode = [SCNNode asc_boxNodeWithTitle:@"Material" frame:NSMakeRect(-55, -20, 110, 40) color:[NSColor orangeColor] cornerRadius:10 centered:YES]; |
materialBNode.position = SCNVector3Make(140, 0, 0); |
materialBNode.opacity = 0; |
[materialANode addChildNode:materialBNode]; |
// Arrow from the unshared geometry to the new material |
SCNNode *arrowNode = [SCNNode node]; |
arrowNode.geometry = [SCNShape shapeWithPath:[NSBezierPath asc_arrowBezierPathWithBaseSize:NSMakeSize(55, 3) tipSize:NSMakeSize(10, 14) hollow:4 twoSides:NO] extrusionDepth:0]; |
arrowNode.position = SCNVector3Make(0, 75, 0); |
arrowNode.rotation = SCNVector4Make(0, 0, 1, -M_PI * 0.5); |
arrowNode.geometry.firstMaterial.diffuse.contents = [NSColor orangeColor]; |
[materialBNode addChildNode:arrowNode]; |
// Reveal |
[SCNTransaction begin]; |
[SCNTransaction setAnimationDuration:1]; |
{ |
materialBNode.opacity = 1.0; |
oldArrowNode.opacity = 0.0; |
} |
[SCNTransaction commit]; |
break; |
} |
} |
} |
// A node hierarchy that illustrates the cloning mechanism and how to unshare attributes |
- (SCNNode *)cloningDiagramNode { |
SCNNode *diagramNode = [SCNNode node]; |
diagramNode.position = SCNVector3Make(7, 9, 3); |
// "Scene" box |
SCNNode *sceneNode = [SCNNode asc_boxNodeWithTitle:@"Scene" frame:NSMakeRect(-53.5, -25, 107, 50) color:_blueColor cornerRadius:10 centered:YES]; |
sceneNode.name = @"scene"; |
sceneNode.scale = SCNVector3Make(0.03, 0.03, 0.03); |
sceneNode.position = SCNVector3Make(0, 4.8, 0); |
[diagramNode addChildNode:sceneNode]; |
// "Root node" box |
SCNNode *rootNode = [SCNNode asc_boxNodeWithTitle:@"Root Node" frame:NSMakeRect(-40, -36, 80, 72) color:_greenColor cornerRadius:10 centered:YES]; |
rootNode.name = @"rootNode"; |
rootNode.scale = SCNVector3Make(0.03, 0.03, 0.03); |
rootNode.position = SCNVector3Make(0.05, 1.8, 0); |
[diagramNode addChildNode:rootNode]; |
// "Node A" box |
SCNNode *nodeA = [SCNNode asc_boxNodeWithTitle:@"Node A" frame:NSMakeRect(-55, -36, 110, 50) color:_greenColor cornerRadius:10 centered:YES]; |
nodeA.name = @"nodeA"; |
nodeA.scale = SCNVector3Make(0.03, 0.03, 0.03); |
nodeA.position = SCNVector3Make(0, -1.4, 0); |
[diagramNode addChildNode:nodeA]; |
// "Geometry" box |
SCNNode *geometryNode = [SCNNode asc_boxNodeWithTitle:@"Geometry" frame:NSMakeRect(-55, -20, 110, 40) color:_purpleColor cornerRadius:10 centered:YES]; |
geometryNode.name = @"geometry"; |
geometryNode.scale = SCNVector3Make(0.03, 0.03, 0.03); |
geometryNode.position = SCNVector3Make(0, -4.7, 0); |
[diagramNode addChildNode:geometryNode]; |
// "Material" box |
SCNNode *materialNode = [SCNNode asc_boxNodeWithTitle:@"Material" frame:NSMakeRect(-55, -20, 110, 40) color:_redColor cornerRadius:10 centered:YES]; |
materialNode.name = @"material"; |
materialNode.position = SCNVector3Make(0, -7.5, 0); |
materialNode.scale = SCNVector3Make(0.03, 0.03, 0.03); |
[diagramNode addChildNode:materialNode]; |
// Arrow from "Scene" to "Root Node" |
SCNNode *arrowNode = [SCNNode node]; |
arrowNode.name = @"sceneArrow"; |
arrowNode.geometry = [SCNShape shapeWithPath:[NSBezierPath asc_arrowBezierPathWithBaseSize:NSMakeSize(3, 0.2) tipSize:NSMakeSize(0.5, 0.7) hollow:0.2 twoSides:NO] extrusionDepth:0]; |
arrowNode.scale = SCNVector3Make(20, 20, 1); |
arrowNode.position = SCNVector3Make(-5, 0, 8); |
arrowNode.rotation = SCNVector4Make(0, 0, 1, -M_PI_2); |
arrowNode.geometry.firstMaterial.diffuse.contents = _blueColor; |
[sceneNode addChildNode:arrowNode]; |
// Arrow from "Root Node" to "Node A" |
arrowNode = [arrowNode clone]; |
arrowNode.name = @"arrow"; |
arrowNode.geometry = [SCNShape shapeWithPath:[NSBezierPath asc_arrowBezierPathWithBaseSize:NSMakeSize(2.6, 0.15) tipSize:NSMakeSize(0.5, 0.7) hollow:0.2 twoSides:YES] extrusionDepth:0]; |
arrowNode.position = SCNVector3Make(-6, -38, 8); |
arrowNode.rotation = SCNVector4Make(0, 0, 1, -M_PI * 0.5); |
arrowNode.geometry.firstMaterial.diffuse.contents = _greenColor; |
[rootNode addChildNode:arrowNode]; |
// Arrow from "Node A" to "Geometry" |
arrowNode = [SCNNode node]; |
arrowNode.geometry = [SCNShape shapeWithPath:[NSBezierPath asc_arrowBezierPathWithBaseSize:NSMakeSize(2.6, 0.15) tipSize:NSMakeSize(0.5, 0.7) hollow:0.2 twoSides:NO] extrusionDepth:0]; |
arrowNode.position = SCNVector3Make(-5, 74, 8); |
arrowNode.scale = SCNVector3Make(20, 20, 1); |
arrowNode.rotation = SCNVector4Make(0, 0, 1, -M_PI_2); |
arrowNode.geometry.firstMaterial.diffuse.contents = _purpleColor; |
[geometryNode addChildNode:arrowNode]; |
// Arrow from "Geometry" to "Material" |
arrowNode = [SCNNode node]; |
arrowNode.geometry = [SCNShape shapeWithPath:[NSBezierPath asc_arrowBezierPathWithBaseSize:NSMakeSize(2.7, 0.15) tipSize:NSMakeSize(0.5, 0.7) hollow:0.2 twoSides:NO] extrusionDepth:0]; |
arrowNode.position = SCNVector3Make(-6, 74, 8); |
arrowNode.scale = SCNVector3Make(20, 20, 1); |
arrowNode.rotation = SCNVector4Make(0, 0, 1, -M_PI_2); |
arrowNode.geometry.firstMaterial.diffuse.contents = _redColor; |
[materialNode addChildNode:arrowNode]; |
return diagramNode; |
} |
@end |
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