Controller.m

/*
     File: Controller.m 
 Abstract: Main window's controller. 
  Version: 1.1 
  
 Disclaimer: IMPORTANT:  This Apple software is supplied to you by Apple 
 Inc. ("Apple") in consideration of your agreement to the following 
 terms, and your use, installation, modification or redistribution of 
 this Apple software constitutes acceptance of these terms.  If you do 
 not agree with these terms, please do not use, install, modify or 
 redistribute this Apple software. 
  
 In consideration of your agreement to abide by the following terms, and 
 subject to these terms, Apple grants you a personal, non-exclusive 
 license, under Apple's copyrights in this original Apple software (the 
 "Apple Software"), to use, reproduce, modify and redistribute the Apple 
 Software, with or without modifications, in source and/or binary forms; 
 provided that if you redistribute the Apple Software in its entirety and 
 without modifications, you must retain this notice and the following 
 text and disclaimers in all such redistributions of the Apple Software. 
 Neither the name, trademarks, service marks or logos of Apple Inc. may 
 be used to endorse or promote products derived from the Apple Software 
 without specific prior written permission from Apple.  Except as 
 expressly stated in this notice, no other rights or licenses, express or 
 implied, are granted by Apple herein, including but not limited to any 
 patent rights that may be infringed by your derivative works or by other 
 works in which the Apple Software may be incorporated. 
  
 The Apple Software is provided by Apple on an "AS IS" basis.  APPLE 
 MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION 
 THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS 
 FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND 
 OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS. 
  
 IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL 
 OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 
 SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 
 INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, 
 MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED 
 AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), 
 STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE 
 POSSIBILITY OF SUCH DAMAGE. 
  
 Copyright (C) 2011 Apple Inc. All Rights Reserved. 
  
 */
 
#import "Controller.h"
 
 
@implementation Controller
 
    /* tell the compiler to synthasize the property accessors
    for our instance variables. */  
@synthesize applications, finder;
 
 
    /* called after our nib has been loaded */
- (void)awakeFromNib {
    
        /* route double-clicks on our table to the same message
        handler as clicks on the launch button. */
    [applicationsTable setDoubleAction:@selector(launchSelected:)];
    [applicationsTable setTarget:self];
 
        /* allocate our scripting bridge object */
    self.finder = [SBApplication applicationWithBundleIdentifier:@"com.apple.finder"];
}
 
 
 
    /* we set ourself to the NSApplication's delegate in the .nib file.  Adding
    this method is a minor convenience so the sample will quit when the
    window is closed. */
- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)sender {
    return YES;
}
 
 
 
 
    /* applicationDidBecomeActive: is an NSApplication delegate method
    that is called whenever our application is switched into the forground.
    We take this opportunity to re-sync our list so it is accurate
    and up to date with the current state of the applications folder.  Since we're
    using the scripting bridge, re-populating our list is very fast so it's not a
    problem to do it every time our application is switched in to the forground.   */
- (void)applicationDidBecomeActive:(NSNotification *)notification {
 
        /* spin the progress indicator */
    [applicationsTable setEnabled:NO];
    [progressIndicator startAnimation:self];
    
        /* create a new array. */
    NSMutableArray* currentApps = [NSMutableArray arrayWithCapacity:100];
    
        /* if the applications folder exists... */
    if ( [[[[self.finder startupDisk] folders] objectWithName:@"Applications"] exists] ) {
        
            /* first, retrieve all of the applications in the main applications folder.  */
        SBElementArray* topLevelApps = [[[[self.finder startupDisk] folders] objectWithName:@"Applications"] applicationFiles];
        for ( FinderApplicationFile* nthApplication in topLevelApps ) {
 
                /* add each application to our list of applications */
            [currentApps addObject: nthApplication];
        }
        
            /* second, search every folder inside of the applications folder for
            applications and add all of the applications we find into our list. */
            
            /* get all of the folders inside of the Application's folder on the startup disk */
        SBElementArray* appFolders =[[[[self.finder startupDisk] folders] objectWithName:@"Applications"] folders];
        for ( FinderFolder* nthFolder in appFolders ) {
        
                /* get all of the applications in the ith folder */
            SBElementArray* secondLevelApps = [nthFolder applicationFiles];
            for ( FinderApplicationFile* nthSecondLevelApp in secondLevelApps ) {
                    
                    /* add each of those applications to our list of applications */
                [currentApps addObject: nthSecondLevelApp];
            }
        }
    }
    
        /* set the new table contents */
    self.applications = currentApps;
    
        /* hide the progress indicator */
    [progressIndicator stopAnimation:self];
    [applicationsTable setEnabled:YES];
}
 
 
 
 
 
    /* our interface builder action method for the launch button.  Here, if
    an application is selected then we use the scripting bridge to ask the
    Finder to open the application */
 
- (IBAction)launchSelected:(id)sender {
 
        /* get the selected row from the applications table. */
    NSInteger theRow = [appTableContent selectionIndex];
 
    if ( theRow != NSNotFound ) {  /* if there is not no selection.... */
    
            /* retrieve the selected application from our list of applications. */
        FinderApplicationFile* selectedApplication = (FinderApplicationFile*) [[appTableContent arrangedObjects] objectAtIndex: theRow];
            
            /* ask the finder to open the application.  */
        [selectedApplication openUsing:self.finder withProperties:nil];
                
    }
}
 
 
@end