QuickTimeUtils.c

/*
    File:       QuickTimeUtils.c
    
    Description: Misc. QuickTime Utilities
 
    Author:     Apple DTS
 
    Copyright:  © Copyright 2005 Apple Computer, Inc. All rights reserved.
    
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    Change History (most recent first):
 
*/
 
#include "QuickTimeUtils.h"
 
 
//////////
//
// GetMovieFromCFURLRef
// Instantiate a QuickTime movie for a QuickTime movie file CFURL.
// 
//////////
 
OSErr GetMovieFromCFURLRef(CFURLRef *inURLRef, Movie *outMovieRef)
{
    Handle outDataRef;
    OSType outDataRefType;
 
    // first create a QuickTime data reference for our CFURL
    OSErr err = QTNewDataReferenceFromCFURL(*inURLRef,
                                            0,
                                            &outDataRef,
                                            &outDataRefType);
    require(err == noErr, bail);
 
    DataReferenceRecord dataRefRecord;
    Boolean     active = true;
    
    dataRefRecord.dataRefType = outDataRefType;
    dataRefRecord.dataRef = outDataRef;
    
    QTNewMoviePropertyElement newMovieProperties[] = 
    {  
        {kQTPropertyClass_DataLocation, kQTDataLocationPropertyID_DataReference, sizeof(dataRefRecord), &dataRefRecord, 0},
            {kQTPropertyClass_NewMovieProperty, kQTNewMoviePropertyID_Active, sizeof(active), &active, 0},
    };
 
    // instantiate a QuickTime movie from our CFURL data reference
    err = NewMovieFromProperties(sizeof(newMovieProperties) / sizeof(newMovieProperties[0]), newMovieProperties, 0, nil, outMovieRef);
    DisposeHandle(outDataRef);
 
bail:
    return err;
}
 
 
//////////
//
// InitializeQuickTime
// Initializes the Movie Toolbox.
// 
//////////
 
OSErr InitializeQuickTime()
{
    return (EnterMovies());
}
 
//////////
//
// MovieHasSoundTrack
// Determine whether a movie contains a sound track.
// 
//////////
 
Boolean MovieHasSoundTrack (Movie theMovie)
{
    return(GetMovieIndTrackType(theMovie, 1, AudioMediaCharacteristic, movieTrackCharacteristic | movieTrackEnabledOnly) != NULL);
}
 
 
//////////
//
// GetMovieExtractionDuration
//
// Determine the movie audio extraction duration which is
// the duration of the longest sound track in the movie.
//
// Note this is different than the movie duration, which is
// the duration of the entire movie irrespective of how long 
// any sound tracks in the movie may be. For example, a given
// sound track in the movie may only have a duration equal to 
// half the length of the actual movie. In this case, we would
// want to stop audio extraction at the end of the sound track
// duration, not at the end of the movie duration
// 
//////////
 
Float64 GetMovieExtractionDuration (Movie theMovie)
{
    TimeValue maxDuration = 0;
    UInt8 i;
 
    SInt32 trackCount = GetMovieTrackCount(theMovie);
 
    if (trackCount) 
    {
        for (i = 1; i < trackCount + 1; i++) 
        {
            Track aTrack = GetMovieIndTrackType(theMovie,
                                                i,
                                                SoundMediaType,
                                                movieTrackMediaType);
            if (aTrack) 
            {
                TimeValue aDuration = GetTrackDuration(aTrack);
 
                if (aDuration > maxDuration) maxDuration = aDuration;
            }
        }
 
        return ((Float64)maxDuration / (Float64)GetMovieTimeScale(theMovie));
    }
}