ScriptingPlugin.sdef

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE dictionary SYSTEM "file://localhost/System/Library/DTDs/sdef.dtd">
 
<!--
 
File: ScriptingPlugin.sdef
 
Abstract: This .sdef file contains the definitions for the class extensions,
objects, and verbs provided by the plugin.  Two different suites are provided
in this file to organize the different items provided by the plugin into either
new features or extensions to existing features.
 
Version: 1.0
 
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-->
 
<dictionary>
 
 
 
 
        <!-- This suite defines all of the new objects and verbs defined by the plugin -->
        
    <suite name="Simple Scripting Plugin New Features" code="ScOs"
            description="Simple Scripting plugin new features.">
            
            
            <!-- the new mattress class -->
        <class name="mattress" plural="mattresses"  code="ScMt"
            description="An object that can contain other objects - treasures and trinkets.">
            
            <cocoa class="Mattress"/>
            
            <!-- properties -->
            
            <property name="id" code="ID  " type="text" access="r"
                description="The unique identifier.">
                <cocoa key="uniqueID"/>
            </property>
            
            <property name="name" code="pnam" type="text" access="rw" description="the item's name"/>
            
            <property name="weight" code="ScWt" type="real" access="r" description="the weight of all of the items in the mattress"/>
                    
            <property name="value" code="valL" type="real" access="r" description="the value of all of the treasure in the mattress"/>
            
            <!-- elements -->
            
            <element type="treasure"/>
 
            <element type="trinket"/>
            
            <responds-to name="randomize weight">
                <cocoa method="setRandomWeight:"/>
            </responds-to>
            
            <responds-to name="randomize value">
                <cocoa method="setRandomValue:"/>
            </responds-to>
            
        </class>
        
        
        <command name="randomize value" code="ScPvRvRv" description="set the value (or the values of any objects contained inside) to a random number">
            
            <parameter name="starting from" code="ScLV" type="real" optional="yes" description="lowest value allowed">
                <cocoa key="LowestValue"/>
            </parameter>
            
            <parameter name="ranging to" code="ScHV" type="real" optional="yes" description="highest value allowed">
                <cocoa key="HighestValue"/>
            </parameter>
 
        </command>
 
 
        <command name="randomize weight" code="ScPvRwRw" description="set the weight (or the weights of any objects contained inside) to a random value">
                                
            <parameter name="starting from" code="ScLV" type="real" optional="yes" 
                description="lowest weight allowed">
                <cocoa key="LowestWeight"/>
            </parameter>
            
            <parameter name="ranging to" code="ScHV" type="real" optional="yes" 
                description="highest weight allowed">
                <cocoa key="HighestWeight"/>
            </parameter>
 
        </command>
        
    </suite>
 
 
 
 
 
        <!-- This suite defines all of the extensions to existing classes in the host application -->
        
    <suite name="Simple Scripting Plugin Extensions" code="ScEs"
            description="Simple Scripting plugin extensions to host application objects.">
            
            
 
        <!-- an extension of the application class that includes items added by the plugin.  
        Uses the class-extension element to extend the application class.
        http://developer.apple.com/iphone/library/releasenotes/Cocoa/Foundation.html
        -->
        <class-extension extends="application" description="plugin add-ons to the application class.">
 
            <cocoa class="NSApplication"/>
 
            <element type="mattress">
                <cocoa key="mattresses"/>
            </element>
 
            <property name="valuable" code="TrVa" type="boolean" access="r"
                    description="True if the value to weight ratio of all of the items in the app is better than two to one.  Note: Items hidden in mattresses are not counted."/>
            
            <responds-to name="randomize weight">
                <cocoa method="setRandomWeight:"/>
            </responds-to>
            
            <responds-to name="randomize value">
                <cocoa method="setRandomValue:"/>
            </responds-to>
 
        </class-extension>
 
        
        
        <class-extension extends="trinket" description="plugin additions for the Trinket class">
                        
            <cocoa class="Trinket"/>
            
            <property name="valuable" code="TrVa" type="boolean" access="r"
                    description="true if the value to weight ratio is better than two to one"/>
            
            <responds-to name="randomize weight">
                <cocoa method="setRandomWeight:"/>
            </responds-to>
 
        </class-extension>
 
 
 
        <class-extension extends="treasure" description="plugin additions for the Treasure class">
            
            <cocoa class="Treasure"/>
            
            <property name="valuable" code="TrVa" type="boolean" access="r"
                    description="true if the value to weight ratio is better than two to one"/>
 
            <responds-to name="randomize value">
                <cocoa method="setRandomValue:"/>
            </responds-to>
 
        </class-extension>
        
        
        
        <class-extension extends="bucket" code="ScOB" description="plugin additions for the Bucket class.">
            
            <cocoa class="Bucket"/>
            
            <property name="valuable" code="TrVa" type="boolean" access="r"
                    description="true if the value to weight ratio is better than two to one"/>
 
            <responds-to name="randomize weight">
                <cocoa method="setRandomWeight:"/>
            </responds-to>
            
            <responds-to name="randomize value">
                <cocoa method="setRandomValue:"/>
            </responds-to>
 
        </class-extension>
        
                
                
        <class-extension extends="strong box" description="plugin additions for the Strong Box class.">
            
            <cocoa class="StrongBox"/>
            
            <property name="valuable" code="TrVa" type="boolean" access="r"
                    description="true if the value to weight ratio is better than two to one"/>
 
            <responds-to name="randomize weight">
                <cocoa method="setRandomWeight:"/>
            </responds-to>
            
            <responds-to name="randomize value">
                <cocoa method="setRandomValue:"/>
            </responds-to>
 
        </class-extension>
        
    </suite>
 
 
 
</dictionary>