TabWindow.c

/*
 *  File:    TabWindow.c
 *  Project: SimpleTabControl
 
 Description:   This is the implementation of the window and tab control
 Author:        CKH
 
 Copyright:     © Copyright 2003 Apple Computer, Inc. All rights reserved.
 
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Change History (most recent first):     Initial release 17 February 2002
 */
 
#include "SimpleTabControl_prefix.h"
 
//  constants
enum {kTabMasterSig = 'PRTT',kTabMasterID = 1000,kTabPaneSig= 'PRTB',kPrefControlsSig = 'PREF'};
enum {kDummyValue = 0,kMaxNumTabs= 3};
enum{kApplyPrefsButton = 5000,kCancelPrefsButton = 5001};
 
// Prototypes for this file, all static (i.e. no other file will care about these)
static pascal OSStatus PrefsTabEventHandlerProc( EventHandlerCallRef inCallRef, EventRef inEvent, void* inUserData );
static  OSStatus GenContEventHandlerProc( EventHandlerCallRef inCallRef, EventRef inEvent, void* inUserData );
static void HarvestPrefs(WindowRef theWindow);
static ControlRef GrabCRef(WindowRef theWindow,OSType theSig, SInt32 theNum);
static void SetInitialTabState(WindowRef theWindow);
 
/* Implementation starts here */
 
// creates the window, called from main
OSStatus CreateTabWindow(IBNibRef theNib)
{   OSStatus myErr = noErr;
    WindowRef window=NULL;
    
    // events for the Tab control that I will assign a handler for
    EventTypeSpec   tabControlEvents[] ={
    { kEventClassControl, kEventControlHit },
    { kEventClassCommand, kEventCommandProcess }};
 
    // Create a window. "MainWindow" is the name of the  window object. This name is set in 
    // InterfaceBuilder when the nib is created.
    myErr = CreateWindowFromNib(theNib, CFSTR("MainWindow"), &window);
    
    if(myErr == noErr)
    {
    
        
        // You'll notice that I am doing *nothing* to handle events for the window itself.
        // The controls in the window are the only interesting thing, and they have their own behaviour
        // through their own handlers.
        // That means that all the other normal window behavior done by the standard handler is just fine for me, so 
        // I won't do anything
        // Note:  This means, by the way, that I consider a click in the window's close box to be the equivelent of "cancel"
        
        // set up the command handlers for the tab control
        // I'll expect the tab control to do most things itself.
        // All I care about is clicking, the actual finished hit, and the commands it generates
        // (GrabCRef is a utility function in this file to keep from writing the same code over and over)
        
        // Installing the handler, and passing in my windowref as the refCon for later use
        InstallControlEventHandler( GrabCRef(window,kTabMasterSig,kTabMasterID),  PrefsTabEventHandlerProc , GetEventTypeCount(tabControlEvents), tabControlEvents, window, NULL );
        // I've also got an Apply and Cancel buttons in this window, so I'll set up a command handler for them
        // SInce they are standard controls that I don't want to change the behaviour of, I'll just add a command event 
        // handler (i.e. it was clicked and released on) 
        // I'm pointing both controls to the same handler and will switch off the IDs in there.  You
        // might want to have different handlers for each control.  Depends how your brain works
        EventTypeSpec   okcanxControlEvents[] ={{ kEventClassControl, kEventControlHit }};
        InstallControlEventHandler( GrabCRef(window,kPrefControlsSig,kApplyPrefsButton),  GenContEventHandlerProc , GetEventTypeCount(okcanxControlEvents), okcanxControlEvents, window, NULL );
        InstallControlEventHandler( GrabCRef(window,kPrefControlsSig,kCancelPrefsButton),  GenContEventHandlerProc , GetEventTypeCount(okcanxControlEvents), okcanxControlEvents, window, NULL );        
        
        // set the initial tab state, i.e. which tab pane I want showing initially.
        // in a real situation, you would want to cache the last place a user visited and 
        // reset to that when the window is re-opened
        SetInitialTabState(window);
        
        // show the window
        ShowWindow(window);
        
    }
        
    return(myErr);        
}
 
// Set up the tab initial state.  In this case we just make pane 1 the visible pane
// in a real situation, you would want to cache the last place a user visited and 
// reset to that when the window is re-opened
static void SetInitialTabState(WindowRef theWindow)
{
    int tabList[] = {kTabMasterID,kTabMasterID+1,kTabMasterID+2}; 
    short qq=0;
    // If we just run without setting the initial state, then the tab control
    // will have both (or all) sets of controls overlapping each other.
    // So we'll fix that by making one pane active right off the bat.
    
    // First pass, turn every pane invisible
    for(qq=0;qq<kMaxNumTabs;qq++)
    SetControlVisibility( GrabCRef(  theWindow, kTabPaneSig,  tabList[qq]), false, true );  
    
    // Set the tab control itself to have a value of 1, the first pane of the tab set
    SetControlValue(GrabCRef(theWindow,kTabMasterSig,kTabMasterID),1 );
 
    // This is the important bit, of course.  We're setting the currently selected pane
    // to be visible, which makes the associated controls in the pane visible.
    SetControlVisibility( GrabCRef(  theWindow, kTabPaneSig,  tabList[0]), true, true );
 
}
 
 
 
// Handler for the prefs tabs
// Switches between the 3 panes we have in this sample
static pascal OSStatus PrefsTabEventHandlerProc( EventHandlerCallRef inCallRef, EventRef inEvent, void* inUserData )
{
    static UInt16 lastPaneSelected = 1; // static, to keep track of it long term (in a more complex application
                                        // you might store this in a data structure in the window refCon)                                            
    WindowRef theWindow = (WindowRef)inUserData;  // get the windowRef, passed around as userData    
    short controlValue = 0;
    //  Get the new value of the tab control now that the user has picked it    
    controlValue = GetControlValue( GrabCRef(theWindow,kTabMasterSig,kTabMasterID) );
    // same as last ?
    if ( controlValue != lastPaneSelected )
    {
        // different from last time.
        // Hide the current pane and make the user selected pane the active one
        // our 3 tab pane IDs.  Put a dummy in so we can index without subtracting 1 (this array is zero based, 
        // control values are 1 based).
        int tabList[] = {kDummyValue, kTabMasterID,kTabMasterID+1,kTabMasterID+2};
                                                                                    
        // hide the current one, and set the new one
        SetControlVisibility( GrabCRef(  theWindow, kTabPaneSig,  tabList[lastPaneSelected]), false, true );
        SetControlVisibility( GrabCRef(  theWindow, kTabPaneSig,  tabList[controlValue]), true, true );    
 
        // make sure the new configuration is drawn correctly by redrawing the Tab control itself        
        Draw1Control( GrabCRef(theWindow,kTabMasterSig,kTabMasterID) );     
        // and update our tracking
        lastPaneSelected= controlValue;    
    }
    
    return( eventNotHandledErr );
}
 
 
// This handler handles the Apply and Cancel buttons in the window
// I have both buttons aimed at this handler, so I switch off the control ID
// works for a simple implementation.
static  OSStatus GenContEventHandlerProc( EventHandlerCallRef inCallRef, EventRef inEvent, void* inUserData )
{
    ControlRef theCont = NULL;
    ControlID theID;
    WindowRef theWindow = (WindowRef)inUserData;
    
    // Find out which button was clicked, and what it's ID is
    GetEventParameter (inEvent, kEventParamDirectObject, typeControlRef,NULL, sizeof(ControlRef), NULL, &theCont);
    GetControlID(theCont,&theID); 
    // swtich off the ID
    switch(theID.id){
        case kApplyPrefsButton:  
                                        // harvest the controls and close
            HarvestPrefs(theWindow);    // go somewhere and collect our preferences and store them
            DisposeWindow(theWindow);   // now make the window go away.        
            // Because the only point of this sample is to run the prefs panel, I'll quit 
            // when the window goes away. 
            // You would not normally do this, of course, you would go back to what you're app is supposed to be doing
            QuitApplicationEventLoop();
        break;
        
        case kCancelPrefsButton: 
            DisposeWindow(theWindow);  // window goes away with no changes
            // Because the only point of this sample is to run the prefs panel, I'll quit 
            // when the window goes away. 
            // You would not normally do this, of course, you would go back to what you're app is supposed to be doing
            QuitApplicationEventLoop();
        break;
    }
 
   return( eventNotHandledErr );
}
 
 
// Here's where you'd grab all your prefs and do whatever with them
// empty here because I'm not dong anything with it really
void HarvestPrefs(WindowRef theWindow)
{
 
 
}
 
// a little utility routine for grabbing control references
// takes a little setup and teardown work and puts it in one place
ControlRef GrabCRef(WindowRef theWindow,OSType theSig, SInt32 theNum)
{   ControlID contID;
    ControlRef theRef = NULL;
    contID.signature= theSig;
    contID.id=theNum;
    GetControlByID( theWindow, &contID, &theRef );
    return(theRef);
}