Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
Skinny3DSources ƒ/3DAppSpecific.h
#include "QD3D.h" |
#include "QD3DGroup.h" |
#include "QD3DDrawContext.h" |
#include "QD3DTransform.h" |
#include "QD3DCamera.h" |
#include "QD3DView.h" |
#include "QD3DLight.h" |
#include "QD3DRenderer.h" |
#include "QD3DShader.h" |
#include "QD3DStyle.h" |
#include "QD3DGeometry.h" |
#include "QD3DMath.h" |
// prototypes of QD3DFunctions called from the application |
OSErr InitializeApplication(void); |
void Cleanup(void); |
Boolean PreflightNew(void); // return TRUE if "New" will work |
void DoNew(void); |
void DoOpen(void); |
void DoClose(void); // FrontWindow() only |
void DoSave(void); |
void DoSaveAs(void); |
void DoPrint(void); |
void DoClickInContent(EventRecord *evt, WindowPtr theWindow); |
void ActivateWindow(WindowPtr newFrontWindow, Boolean active); |
void DoAppSpecificMenu(long menuNumber, long itemNumber); |
void UpdateAppMenus(void); |
void DrawAppSpecificContent(WindowPtr theWindow); |
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