Skinny3DSources ƒ/Lights.h

// file Lights.h
 
#ifndef _LIGHTS_
#define _LIGHTS_
 
#include    "QD3D.h"
#include    "QD3DGroup.h"
#include    "QD3DDrawContext.h"
#include    "QD3DCamera.h"
#include    "QD3DView.h"
#include    "QD3DLight.h"
#include    "QD3DRenderer.h"
#include    "QD3DShader.h"
#include    "QD3DStyle.h"
#include    "QD3DGeometry.h"
#include    "QD3DMath.h"
 
#include    "ValueControls.h"
 
 
TQ3GroupObject  MakeLights(void);
VccPtr          LightToVCC(TQ3GroupObject lightGroup, long selector);
void            VCCtoLight(VccPtr vcc, TQ3GroupObject lightGroup);
 
#endif