Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
Skinny3DSources ƒ/Lights.h
// file Lights.h |
#ifndef _LIGHTS_ |
#define _LIGHTS_ |
#include "QD3D.h" |
#include "QD3DGroup.h" |
#include "QD3DDrawContext.h" |
#include "QD3DCamera.h" |
#include "QD3DView.h" |
#include "QD3DLight.h" |
#include "QD3DRenderer.h" |
#include "QD3DShader.h" |
#include "QD3DStyle.h" |
#include "QD3DGeometry.h" |
#include "QD3DMath.h" |
#include "ValueControls.h" |
TQ3GroupObject MakeLights(void); |
VccPtr LightToVCC(TQ3GroupObject lightGroup, long selector); |
void VCCtoLight(VccPtr vcc, TQ3GroupObject lightGroup); |
#endif |
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