Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
Source/AUSource/SonogramViewDemo.cpp
/* |
File: SonogramViewDemo.cpp |
Abstract: n/a |
Version: 1.0.1 |
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FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND |
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*/ |
#include "SonogramViewDemo.h" |
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
#if __MAC_OS_X_VERSION_MIN_REQUIRED < 1070 |
COMPONENT_ENTRY(SonogramViewDemo) |
#else |
AUDIOCOMPONENT_ENTRY(AUBaseFactory, SonogramViewDemo) |
#endif |
void SonogramViewDemo::Cleanup() |
{ |
mSpectralProcessor.free(); |
if (mSpectrumBuffer) delete(mSpectrumBuffer); |
if (mFetchingBufferList) delete(mFetchingBufferList); |
if (mSpectralDataBufferList) delete(mSpectralDataBufferList); |
if (mMinAmp) free(mMinAmp); |
if (mMaxAmp) free(mMaxAmp); |
mSpectrumBuffer = NULL; |
mFetchingBufferList = NULL; |
mSpectralDataBufferList = NULL; |
mMinAmp = NULL; |
mMaxAmp = NULL; |
} |
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
// SonogramViewDemo::SonogramViewDemo |
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
SonogramViewDemo::SonogramViewDemo(AudioUnit component) |
: AUEffectBase(component, true) |
{ |
mSpectrumBuffer = NULL; |
mFetchingBufferList = NULL; |
mSpectralDataBufferList = NULL; |
mMinAmp = NULL; |
mMaxAmp = NULL; |
} |
SonogramViewDemo::~SonogramViewDemo() |
{ |
Cleanup(); |
} |
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
// WaveformViewDemo::Initialize |
// |
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
OSStatus SonogramViewDemo::Initialize() |
{ |
OSStatus result = AUEffectBase::Initialize(); |
if(result == noErr ) |
{ |
AllocateBuffers(); |
} |
return result; |
} |
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
// SonogramViewDemo::GetParameterValueStrings |
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
OSStatus SonogramViewDemo::GetParameterValueStrings(AudioUnitScope inScope, |
AudioUnitParameterID inParameterID, |
CFArrayRef * outStrings) |
{ |
return kAudioUnitErr_InvalidProperty; |
} |
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
// SonogramViewDemo::GetParameterInfo |
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
OSStatus SonogramViewDemo::GetParameterInfo(AudioUnitScope inScope, |
AudioUnitParameterID inParameterID, |
AudioUnitParameterInfo &outParameterInfo ) |
{ |
OSStatus result = noErr; |
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable |
| kAudioUnitParameterFlag_IsReadable; |
if (inScope == kAudioUnitScope_Global) { |
switch(inParameterID) |
{ |
default: |
result = kAudioUnitErr_InvalidParameter; |
break; |
} |
} else { |
result = kAudioUnitErr_InvalidParameter; |
} |
return result; |
} |
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
// SonogramViewDemo::GetPropertyInfo |
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
OSStatus SonogramViewDemo::GetPropertyInfo (AudioUnitPropertyID inID, |
AudioUnitScope inScope, |
AudioUnitElement inElement, |
UInt32 & outDataSize, |
Boolean & outWritable) |
{ |
if (inScope == kAudioUnitScope_Global) { |
switch (inID) { |
case kAudioUnitProperty_CocoaUI: |
outWritable = false; |
outDataSize = sizeof (AudioUnitCocoaViewInfo); |
return noErr; |
case kAudioUnitProperty_SampleTimeStamp: |
outWritable = false; |
outDataSize = sizeof(Float64*); |
return noErr; |
case kAudioUnitProperty_SonogramOverview: |
outWritable = true; |
outDataSize = sizeof(SonogramOverview); |
return noErr; |
} |
} |
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable); |
} |
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
// SonogramViewDemo::GetProperty |
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
OSStatus SonogramViewDemo::GetProperty( AudioUnitPropertyID inID, |
AudioUnitScope inScope, |
AudioUnitElement inElement, |
void * outData ) |
{ |
if (inScope == kAudioUnitScope_Global) { |
switch (inID) { |
case kAudioUnitProperty_CocoaUI: |
{ |
// Look for a resource in the main bundle by name and type. |
CFBundleRef bundle = CFBundleGetBundleWithIdentifier( CFSTR("com.apple.demo.audiounit.SonogramViewDemo") ); |
if (bundle == NULL) return fnfErr; |
CFURLRef bundleURL = CFBundleCopyResourceURL( bundle, |
CFSTR("SonogramViewDemoViewFactory"), |
CFSTR("bundle"), |
NULL); |
if (bundleURL == NULL) return fnfErr; |
CFStringRef className = CFSTR("SonogramViewDemoViewFactory"); |
AudioUnitCocoaViewInfo cocoaInfo = { bundleURL, {className} }; |
*((AudioUnitCocoaViewInfo *)outData) = cocoaInfo; |
return noErr; |
} |
case kAudioUnitProperty_SonogramOverview: |
{ |
SonogramOverview *overview = (SonogramOverview*)outData; |
return GetSonogramOverview(overview); |
} |
case kAudioUnitProperty_SampleTimeStamp: |
{ |
*(static_cast<Float64*>(outData)) = mRenderStamp.mSampleTime; |
return noErr; |
} |
} |
} |
return AUEffectBase::GetProperty (inID, inScope, inElement, outData); |
} |
#pragma mark CommuniationWithView |
void SonogramViewDemo::AllocateBuffers() |
{ |
mBlockSize = 1024; |
mNumBins = mBlockSize>>1; |
if (mSpectrumBuffer) { |
// delete calls deallocate |
delete (mSpectrumBuffer); |
} |
mSpectrumBuffer = new CARingBuffer(); |
mSpectrumBuffer->Allocate(GetNumberOfChannels(), mNumBins*sizeof(Float32), kMaxSonogramLatency); |
CAStreamBasicDescription bufClientDesc; |
bufClientDesc.SetCanonical(GetNumberOfChannels(), false); |
bufClientDesc.mSampleRate = GetSampleRate(); |
UInt32 frameLength = kDefaultValue_BufferSize*sizeof(Float32); |
if (mFetchingBufferList) { |
mFetchingBufferList->DeallocateBuffers(); |
delete(mFetchingBufferList); |
} |
mFetchingBufferList = CABufferList::New("fetch buffer", bufClientDesc ); |
mFetchingBufferList->AllocateBuffers(frameLength); |
if (mSpectralDataBufferList) { |
mSpectralDataBufferList->DeallocateBuffers(); |
delete(mSpectralDataBufferList); |
} |
mSpectralDataBufferList = CABufferList::New("temp buffer", bufClientDesc ); |
mSpectralDataBufferList->AllocateBuffers(frameLength); |
memset (&mRenderStamp, 0, sizeof(AudioTimeStamp)); |
mRenderStamp.mFlags = kAudioTimeStampSampleTimeValid; |
mSpectralProcessor.free(); |
mSpectralProcessor = new CASpectralProcessor(mBlockSize, mNumBins, GetNumberOfChannels(), GetMaxFramesPerSlice()); |
if (mMinAmp) free(mMinAmp); |
mMinAmp = (Float32*) calloc(GetNumberOfChannels(), sizeof(Float32)); |
if (mMaxAmp) free(mMaxAmp); |
mMaxAmp = (Float32*) calloc(GetNumberOfChannels(), sizeof(Float32)); |
} |
OSStatus SonogramViewDemo::ChangeStreamFormat( AudioUnitScope inScope, |
AudioUnitElement inElement, |
const CAStreamBasicDescription & inPrevFormat, |
const CAStreamBasicDescription & inNewFormat ) |
{ |
// we could change the default buffer size here because the sample rate may have changed or the |
// number of samples we are pulling may have changed |
return AUBase::ChangeStreamFormat(inScope, inElement, inPrevFormat, inNewFormat); |
} |
OSStatus SonogramViewDemo::GetSonogramOverview(SonogramOverview* data) |
{ |
#pragma warning we are pulling all the data but only need a certain channel |
data->mNumBins = mNumBins; |
data->mMinAmp = mMinAmp[data->mChannel]; |
data->mMaxAmp = mMaxAmp[data->mChannel]; |
UInt32 num = data->mNumSlices; |
if (num > kMaxSonogramLatency) return kAudioUnitErr_TooManyFramesToProcess; |
AudioBufferList *bufferList = &mFetchingBufferList->GetModifiableBufferList(); |
SampleTime t = (SampleTime) data->mFetchStamp.mSampleTime; |
#if __MAC_OS_X_VERSION_MIN_REQUIRED < 1070 |
mSpectrumBuffer->Fetch(bufferList, num, t, false); // you fetch mNumBins * mNumSlices of data |
#else |
mSpectrumBuffer->Fetch(bufferList, num, t); // you fetch mNumBins * mNumSlices of data |
#endif |
Float32* b = (Float32*) bufferList->mBuffers[data->mChannel].mData; |
memcpy(data->mOverview, b, num*mNumBins*sizeof(Float32)); |
data->mFetchStamp.mSampleTime += num; |
return noErr; |
} |
OSStatus SonogramViewDemo::Render( AudioUnitRenderActionFlags &ioActionFlags, |
const AudioTimeStamp & inTimeStamp, |
UInt32 inFramesToProcess ) |
{ |
UInt32 actionFlags = 0; |
OSStatus err = PullInput(0, actionFlags, inTimeStamp, inFramesToProcess); |
if (err) return err; |
AUInputElement* inputBus = GetInput(0); |
AUOutputElement* outputBus = GetOutput(0); |
outputBus->PrepareBuffer(inFramesToProcess); // prepare the output buffer list |
AudioBufferList& inputBufList = inputBus->GetBufferList(); |
if ( |
mSpectralProcessor->ProcessForwards(inFramesToProcess, &inputBufList) |
){ |
AudioBufferList* sdBufferList = &mSpectralDataBufferList->GetModifiableBufferList(); |
mSpectralProcessor->GetMagnitude(sdBufferList, mMinAmp, mMaxAmp); |
// copy mNumBins of numbers out |
SampleTime s = (SampleTime) (mRenderStamp.mSampleTime); |
mSpectrumBuffer->Store(sdBufferList, 1, s); |
mRenderStamp.mSampleTime += 1; |
} |
return AUEffectBase::Render(ioActionFlags, inTimeStamp, inFramesToProcess); |
} |
#pragma mark ____SonogramViewDemoEffectKernel |
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
// SonogramViewDemoKernel::Reset() |
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
void SonogramViewDemoKernel::Reset() |
{ |
} |
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
// SonogramViewDemoKernel::Process |
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
void SonogramViewDemoKernel::Process( const Float32 *inSourceP, |
Float32 *inDestP, |
UInt32 inFramesToProcess, |
UInt32 inNumChannels, // for version 2 AudioUnits inNumChannels is always 1 |
bool &ioSilence ) |
{ |
//This code will pass-thru the audio data. |
//This is where you want to process data to produce an effect. |
} |
Copyright © 2012 Apple Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2012-01-24