Document Revision History
This table describes the changes to SpriteKit Physics Collisions.
Date | Notes |
---|---|
2014-06-23 | Upgraded to support latest SDK. |
2013-09-03 | Updated the physics calls to use CGVector. Changed the ship engines to be a continuous force, not an impulse. |
2018-06-07 | Demonstrates physics-driven movement and collision detection with Sprite Kit. |
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