MyGreatAUEffectWithCocoaUI(Lion)/AUPublic/Utility/AUTimestampGenerator.h

/*
     File: AUTimestampGenerator.h 
 Abstract:  Part of CoreAudio Utility Classes  
  Version: 1.0.1 
  
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*/
#ifndef __AUTimestampGenerator_h__
#define __AUTimestampGenerator_h__
 
#include <math.h>
#include "CAHostTimeBase.h"
#include <stdio.h>
 
#define TSGFMT "0x%10qx"
//#define TSGFMT "%10qd"
 
// This class generates a continuously increasing series of timestamps based
// on a series of potentially discontinuous timestamps (as can be delivered from
// CoreAudio in the event of an overload or major engine change).
// N.B.: "output" = downstream (source) timestamp
//       "input"  = upstream (derived) timestamp
class AUTimestampGenerator {
public:
    AUTimestampGenerator(bool hostTimeDiscontinuityCorrection = false) :
        mStartInputAtZero(true),
        mBypassed(false),
        mHostTimeDiscontinuityCorrection(hostTimeDiscontinuityCorrection)
    {
#if DEBUG
        mVerbosity = 0;
        sprintf(mDebugName, "tsg @ %p", this);
#endif
        // CAHostTimeBase should be used instead of the calls in <CoreAudio/HostTime.h>
        // we make this call here to ensure that this is initialized, otherwise the first time
        // you do actually call CAHostTimeBase to do work, can be on the render thread, and lead to unwanted VM faults
        CAHostTimeBase::GetFrequency();
        Reset();
    }
    
    void    SetStartInputAtZero(bool b) { mStartInputAtZero = b; }
    bool    GetStartInputAtZero() const { return mStartInputAtZero; }
    
    // bypassing is intended for a narrow special case. the upstream sample time will always be the same as the downstream time.
    void    SetBypassed(bool b) { mBypassed = b; }
    bool    GetBypassed() const { return mBypassed; }
        
    // Call this to reset the timeline.
    void    Reset()
    {
        mCurrentInputTime.mSampleTime = 0.;
        mNextInputSampleTime = 0.;
        mCurrentOutputTime.mSampleTime = 0.;
        mNextOutputSampleTime = 0.;
        mLastOutputTime.mFlags = 0;
        mRateScalarAdj = 1.;
        mFirstTime = true;
#if DEBUG
        if (mVerbosity)
            printf("%-20.20s: Reset\n", mDebugName);
#endif
    }
    
    // Call this once per render cycle with the downstream timestamp.
    // expectedDeltaFrames is the expected difference between the current and NEXT 
    //  downstream timestamps.
    // sampleRate is the OUTPUT sample rate.
    void    AddOutputTime(const AudioTimeStamp &inTimeStamp, Float64 expectedDeltaFrames, double outputSampleRate, double rateScalarAdj=1.0);
    
    // Call this once per render cycle to obtain the upstream timestamp.
    // framesToAdvance is the number of frames the input timeline is to be
    //  advanced during this render cycle.
    // sampleRate is the INPUT sample rate.
    const AudioTimeStamp &  GenerateInputTime(Float64 framesToAdvance, double inputSampleRate);
        
    // this can be called to override the setting of the next input sample time in GenerateInputTime
    void                    Advance(Float64 framesToAdvance)
    {
#if DEBUG
        if (mVerbosity > 1)
            printf("%-20.20s:   ADVANCE         in = "TSGFMT"                    advance = "TSGFMT"\n", mDebugName, (SInt64)mCurrentInputTime.mSampleTime, (SInt64)framesToAdvance);
#endif
        mNextInputSampleTime = mCurrentInputTime.mSampleTime + framesToAdvance;
    }
    
    
private:
    AudioTimeStamp      mCurrentInputTime;
    Float64             mNextInputSampleTime;
    Float64             mNextOutputSampleTime;
 
    AudioTimeStamp      mLastOutputTime;
    AudioTimeStamp      mCurrentOutputTime;
 
    bool                mFirstTime;
    bool                mStartInputAtZero;  // if true, input timeline starts at 0, else it starts
                                            // synced with the output timeline
    bool                mDiscontinuous;
    bool                mBypassed;
    Float64             mDiscontinuityDeltaSamples;
    
    double              mRateScalarAdj;
    
    bool                mHostTimeDiscontinuityCorrection; // If true, propagate timestamp discontinuities using host time.
 
    
#if DEBUG
public:
    int                 mVerbosity;
    char                mDebugName[64];
#endif
};
 
 
#endif // __AUTimestampGenerator_h__