Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
Relevant replacement documents include:
MyGreatAUEffectWithCocoaUI(Lion)/ReadMe.txt
### MyGreatAUEffectWithCocoaUI For Lion ### |
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DESCRIPTION: |
An audio unit (often abbreviated as AU in header files and elsewhere) is a Mac OS X plug-in that enhances digital audio applications such as Logic Pro and GarageBand. You can also use audio units to build audio features into your own application. Programmatically, an audio unit is packaged as a bundle and configured as a component. |
This sample is a "Hello World" project demonstrating how to build a Core Audio Audio Unit Effect with a custom Cocoa View. |
The project builds a final AU component called MyGreatAUEffectWithCocoaUI.component with the following Type, SubType and Manufacturer. |
aufx Pass Demo - SAMPLE: MyGreatAUEffectWithCocoaUI |
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BUILD REQUIREMENTS: |
Xcode 4.2 or later |
Mac OS X 10.7.x Lion |
Mac OS X 10.7 SDK |
This project will NOT build on Mac OS X 10.6 SnowLeopard -- see TN2276 |
for more information regarding the AudioComponents changes required to build |
on Mac OS X Lion and how to maintain build compatibility with the 10.6 SDK |
if that is a goal. |
This project will only build on Mac OS X Lion using the Mac 10.7 SDK |
http://developer.apple.com/library/mac/#technotes/tn2276/_index.html |
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RUNTIME REQUIREMENTS: |
Mac OS X v10.7 or later. |
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CHANGES FROM PREVIOUS VERSIONS: |
Version 1.0 - Based on the Audio Unit Effect With Cocoa View Template from |
Xcode 3.2.1 |
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Copyright (C) 2011 Apple Inc. All rights reserved. |
Copyright © 2012 Apple Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2012-10-23