Classes/MyPlayerLayerView.m
/* |
Copyright (C) 2016 Apple Inc. All Rights Reserved. |
See LICENSE.txt for this sample’s licensing information |
Abstract: |
Abstract: A UIView subclass that contains an AVPlayerLayer. |
*/ |
#import "MyPlayerLayerView.h" |
@import AVFoundation; |
/* --------------------------------------------------------- |
** To play the visual component of an asset, you need a view |
** containing an AVPlayerLayer layer to which the output of an |
** AVPlayer object can be directed. You can create a simple |
** subclass of UIView to accommodate this. Use the view’s Core |
** Animation layer (see the 'layer' property) for rendering. |
** This class is a subclass of UIView that is used for this |
** purpose. |
** ------------------------------------------------------- */ |
@implementation MyPlayerLayerView |
+ (Class)layerClass |
{ |
return [AVPlayerLayer class]; |
} |
- (AVPlayerLayer *)playerLayer |
{ |
return (AVPlayerLayer *)self.layer; |
} |
- (void)setPlayer:(AVPlayer*)player |
{ |
[(AVPlayerLayer*)[self layer] setPlayer:player]; |
} |
/* Specifies how the video is displayed within a player layer’s bounds. |
(AVLayerVideoGravityResizeAspect is default) */ |
- (void)setVideoFillMode:(NSString *)fillMode |
{ |
AVPlayerLayer *playerLayer = (AVPlayerLayer*)[self layer]; |
playerLayer.videoGravity = fillMode; |
} |
@end |
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