Classes/AnalyzerOpenGLView.h

/*
 *  AnalyzerOpenGLView.h
 *
 *  Created by Michael Larson on Tue Mar 11 2003.
 *  Copyright (c) 2003 Apple Computer. All rights reserved.
 *
 
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#import <Cocoa/Cocoa.h>
 
#import <OpenGL/OpenGL.h>
#import <OpenGL/gl.h>
#import <OpenGL/glu.h>
#import <OpenGL/glext.h>
 
#import "VariableFormatVertex.h"
 
@interface AnalyzerOpenGLView : NSOpenGLView
{
    GLint   m_glContextInited;
    GLint   m_updateDisplay;
    GLint   m_frameNumber;
    NSString    *m_vertexProgramString;
 
}
 
- (void) initGL;
- (void) drawRect: (NSRect) rect;
 
- (void) identity;
- (void) projection;
- (void) modelview;
 
- (void) rotate_X: (GLfloat) x Y: (GLfloat) y Z: (GLfloat) z;
- (void) scale_X: (GLfloat) x Y: (GLfloat) y Z: (GLfloat) z;
- (void) translate_X: (GLfloat) x Y: (GLfloat) y Z: (GLfloat) z;
 
- (int) frameNumber;
- (void) frameBegin: (int) frameNumber;
- (void) frameBegin;
- (void) frameEnd;
 
- (void) drawAxis;
 
- (void) setGLVertexArrayAttributes: (VariableFormatVertex *) vertices atVertex: (GLfloat *) pVertex;
- (void) drawVertexArray: (VariableFormatVertex *) vertices ofType: (GLint) type;
 
- (void) loadVertexProgram: (NSString *) vertexProgramFilename;
- (void) unloadVertexProgram;
- (void) enableVertexPrograms;
- (void) disableVertexPrograms;
@end