Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
Classes/AnalyzerOpenGLView.h
/* |
* AnalyzerOpenGLView.h |
* |
* Created by Michael Larson on Tue Mar 11 2003. |
* Copyright (c) 2003 Apple Computer. All rights reserved. |
* |
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* |
*/ |
#import <Cocoa/Cocoa.h> |
#import <OpenGL/OpenGL.h> |
#import <OpenGL/gl.h> |
#import <OpenGL/glu.h> |
#import <OpenGL/glext.h> |
#import "VariableFormatVertex.h" |
@interface AnalyzerOpenGLView : NSOpenGLView |
{ |
GLint m_glContextInited; |
GLint m_updateDisplay; |
GLint m_frameNumber; |
NSString *m_vertexProgramString; |
} |
- (void) initGL; |
- (void) drawRect: (NSRect) rect; |
- (void) identity; |
- (void) projection; |
- (void) modelview; |
- (void) rotate_X: (GLfloat) x Y: (GLfloat) y Z: (GLfloat) z; |
- (void) scale_X: (GLfloat) x Y: (GLfloat) y Z: (GLfloat) z; |
- (void) translate_X: (GLfloat) x Y: (GLfloat) y Z: (GLfloat) z; |
- (int) frameNumber; |
- (void) frameBegin: (int) frameNumber; |
- (void) frameBegin; |
- (void) frameEnd; |
- (void) drawAxis; |
- (void) setGLVertexArrayAttributes: (VariableFormatVertex *) vertices atVertex: (GLfloat *) pVertex; |
- (void) drawVertexArray: (VariableFormatVertex *) vertices ofType: (GLint) type; |
- (void) loadVertexProgram: (NSString *) vertexProgramFilename; |
- (void) unloadVertexProgram; |
- (void) enableVertexPrograms; |
- (void) disableVertexPrograms; |
@end |
Copyright © 2003 Apple Computer, Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2003-07-07