Teslameter/Classes/GraphView.m
/* |
File: GraphView.m |
Abstract: A custom view for plotting history of x, y, and z magnetic values. |
Version: 1.3 |
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*/ |
#import "GraphView.h" |
@interface GraphView () |
@property (assign) NSUInteger nextIndex; |
@end |
#pragma mark - |
@implementation GraphView |
- (void)updateHistoryWithX:(CLHeadingComponentValue)x y:(CLHeadingComponentValue)y z:(CLHeadingComponentValue)z { |
// Add to history. |
history[self.nextIndex][0] = x; |
history[self.nextIndex][1] = y; |
history[self.nextIndex][2] = z; |
// Advance the index counter. |
_nextIndex = (self.nextIndex + 1) % 150; |
// Mark itself as needing to be redrawn. |
[self setNeedsDisplay]; |
} |
- (void)drawGraphInContext:(CGContextRef)context withBounds:(CGRect)bounds { |
CGFloat value, temp; |
// Save any previous graphics state settings before setting the color and line width for the current draw. |
CGContextSaveGState(context); |
CGContextSetLineWidth(context, 1.0); |
// Draw the intermediate lines |
CGContextSetGrayStrokeColor(context, 0.6, 1.0); |
CGContextBeginPath(context); |
for (value = -5 + 1.0; value <= 5 - 1.0; value += 1.0) { |
if (value == 0.0) { |
continue; |
} |
temp = 0.5 + roundf(bounds.origin.y + bounds.size.height / 2 + value / (2 * 5) * bounds.size.height); |
CGContextMoveToPoint(context, bounds.origin.x, temp); |
CGContextAddLineToPoint(context, bounds.origin.x + bounds.size.width, temp); |
} |
CGContextStrokePath(context); |
// Draw the center line |
CGContextSetGrayStrokeColor(context, 0.25, 1.0); |
CGContextBeginPath(context); |
temp = 0.5 + roundf(bounds.origin.y + bounds.size.height / 2); |
CGContextMoveToPoint(context, bounds.origin.x, temp); |
CGContextAddLineToPoint(context, bounds.origin.x + bounds.size.width, temp); |
CGContextStrokePath(context); |
// Restore previous graphics state. |
CGContextRestoreGState(context); |
} |
- (void)drawHistory:(NSUInteger)axis fromIndex:(NSUInteger)index inContext:(CGContextRef)context bounds:(CGRect)bounds { |
CGFloat value; |
CGContextBeginPath(context); |
for (NSUInteger counter = 0; counter < 150; ++counter) { |
// UIView referential has the Y axis going down, so we need to draw upside-down. |
value = history[(index + counter) % 150][axis] / -128; |
if (counter > 0) { |
CGContextAddLineToPoint(context, bounds.origin.x + (float)counter / (float)(150 - 1) * bounds.size.width, bounds.origin.y + bounds.size.height / 2 + value * bounds.size.height / 2); |
} else { |
CGContextMoveToPoint(context, bounds.origin.x + (float)counter / (float)(150 - 1) * bounds.size.width, bounds.origin.y + bounds.size.height / 2 + value * bounds.size.height / 2); |
} |
} |
// Save any previous graphics state settings before setting the color and line width for the current draw. |
CGContextSaveGState(context); |
CGContextSetRGBStrokeColor(context, (axis == 0 ? 1.0 : 0.0), (axis == 1 ? 1.0 : 0.0), (axis == 2 ? 1.0 : 0.0), 1.0); |
CGContextSetLineWidth(context, 2.0); |
CGContextStrokePath(context); |
// Restore previous graphics state. |
CGContextRestoreGState(context); |
} |
- (void)drawRect:(CGRect)clip { |
NSUInteger index = self.nextIndex; |
CGContextRef context = UIGraphicsGetCurrentContext(); |
CGRect bounds = CGRectMake(0, 0, [self bounds].size.width, [self bounds].size.height); |
// create the graph |
[self drawGraphInContext:context withBounds:bounds]; |
// plot x,y,z with anti-aliasing turned off |
CGContextSetAllowsAntialiasing(context, false); |
for (NSUInteger i = 0; i < 3; ++i) { |
[self drawHistory:i fromIndex:index inContext:context bounds:bounds]; |
} |
CGContextSetAllowsAntialiasing(context, true); |
} |
@end |
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