Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
README.txt
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QuickTime for Java SDK Updated: 02 December 1999 |
Read Me Notes to "Text" Demo and Sample Code |
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This demo program shows the usage of the QTImageDrawer to allow QuickTime |
to draw the results of painting into a Java offscreen Image and its associated Java Graphics. |
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The minimum runtime requirements for this Sample Code are: |
- Common |
- Sun Compliant Java Runtime Environment 1.1 |
- QuickTime 3 |
- QTJava.zip |
- MacOS: |
- System 8 or later |
- Macintosh Runtime for Java (MRJ) 2.1 |
- Windows 95, 98, or NT:: |
- JRE/JDK from Sun Microsystems, Inc. recommended |
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Media requirements for this Sample Code are found in the media directory of the QTJava SDK: |
none |
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Notes & Comments |
This demo program shows how to use the Text methods available in the QDGraphics class. |
An offscreen QDGraphics is created and is used for drawing the Text. An ImagePresenter is |
created from the offscreen QDGraphics object. |
The ImagePresenter is set as a client of the QTCanvas so that the results of this are presented to the user. |
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General Comments |
- QTSession.open and close: |
A QTSession.open will perform a gestalt check to ensure that QuickTime is present and is initialized. This is a required call before any QuickTime Java classes can be used. |
When the user closes the window the program will quit, first calling QTSession.close to terminate QuickTime. It is necessary for programs to call QTSession.close if they have previously called QTSession.open in order to shut down QuickTime properly. |
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QuickTime and QuickTime for Java are trademarks of Apple Computer, Inc. |
(c) 1999 Apple Computer Inc. All rights reserved. |
Copyright © 2003 Apple Computer, Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2003-01-14