UIImageEffects/APLViewController.m
/* |
File: APLViewController.m |
Abstract: Simple view controller to loads a view and update an image. |
Version: 1.1 |
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*/ |
#import "APLViewController.h" |
#import "UIImageEffects.h" |
#import <mach/mach.h> |
#import <mach/mach_time.h> |
@interface APLViewController () |
@property (nonatomic, weak) IBOutlet UIImageView *imageView; |
@property (nonatomic, weak) IBOutlet UILabel *effectLabel; |
@property (nonatomic) UIImage *image; |
@property (nonatomic) int imageIndex; |
@end |
@implementation APLViewController |
//| ---------------------------------------------------------------------------- |
- (void)viewDidLoad |
{ |
[super viewDidLoad]; |
self.image = [UIImage imageNamed:@"DisplayImage"]; |
[self updateImage:nil]; |
[self showAlertForFirstRun]; |
if ([[[UIDevice currentDevice] systemVersion] floatValue] < 7.1) |
{ |
// There was a bug in iOS versions 7.0.x which caused vImage buffers |
// created using vImageBuffer_InitWithCGImage to be initialized with data |
// that had the reverse channel ordering (RGBA) if BOTH of the following |
// conditions were met: |
// 1) The vImage_CGImageFormat structure passed to |
// vImageBuffer_InitWithCGImage was configured with |
// (kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Little) |
// for the bitmapInfo member. That is, if you wanted a BGRA |
// vImage buffer. |
// 2) The CGImage object passed to vImageBuffer_InitWithCGImage |
// was loaded from an asset catalog. |
// |
// To reiterate, this bug only affected images loaded from asset |
// catalogs. |
// |
// The workaround is to setup a bitmap context, draw the image, and |
// capture the contents of the bitmap context in a new image. |
UIGraphicsBeginImageContextWithOptions(self.image.size, NO, self.image.scale); |
[self.image drawAtPoint:CGPointZero]; |
self.image = UIGraphicsGetImageFromCurrentImageContext(); |
UIGraphicsEndImageContext(); |
} |
} |
//| ---------------------------------------------------------------------------- |
- (IBAction)updateImage:(id)sender |
{ |
NSString *effectText = @""; |
UIImage *effectImage = nil; |
switch (self.imageIndex) |
{ |
case 0: |
effectImage = self.image; |
break; |
case 1: |
effectImage = [UIImageEffects imageByApplyingLightEffectToImage:self.image]; |
effectText = NSLocalizedString(@"Light", @""); |
self.effectLabel.textColor = [UIColor darkTextColor]; |
break; |
case 2: |
effectImage = [UIImageEffects imageByApplyingExtraLightEffectToImage:self.image]; |
effectText = NSLocalizedString(@"Extra light", @""); |
self.effectLabel.textColor = [UIColor darkTextColor]; |
break; |
case 3: |
effectImage = [UIImageEffects imageByApplyingDarkEffectToImage:self.image]; |
effectText = NSLocalizedString(@"Dark", @""); |
self.effectLabel.textColor = [UIColor lightTextColor]; |
break; |
case 4: |
effectImage = [UIImageEffects imageByApplyingTintEffectWithColor:[UIColor blueColor] toImage:self.image]; |
effectText = NSLocalizedString(@"Color tint", @""); |
self.effectLabel.textColor = [UIColor lightTextColor]; |
break; |
} |
self.imageView.image = effectImage; |
self.effectLabel.text = effectText; |
} |
//| ---------------------------------------------------------------------------- |
- (IBAction)nextEffect:(id)sender |
{ |
self.imageIndex++; |
if (self.imageIndex > 4) |
{ |
self.imageIndex = 0; |
} |
[self updateImage:sender]; |
} |
//| ---------------------------------------------------------------------------- |
- (void)showAlertForFirstRun |
{ |
NSUserDefaults *userDefaults = [NSUserDefaults standardUserDefaults]; |
static NSString *DidFirstRunKey = @"DidFirstRun"; |
BOOL didFirstRun = [userDefaults boolForKey:DidFirstRunKey]; |
if (!didFirstRun) |
{ |
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Tap to change image effect", @"") message:nil delegate:nil cancelButtonTitle:NSLocalizedString(@"Dismiss", @"") otherButtonTitles:nil]; |
[alert show]; |
[userDefaults setBool:YES forKey:DidFirstRunKey]; |
} |
} |
@end |
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