UserInterface3DTransforms/ViewController.swift
/* |
Copyright (C) 2017 Apple Inc. All Rights Reserved. |
See LICENSE.txt for this sample’s licensing information |
Abstract: |
The app's view controller. |
*/ |
import UIKit |
class ViewController: UIViewController { |
override func viewDidLoad() { |
super.viewDidLoad() |
// Do any additional setup after loading the view, typically from a nib. |
view.addSubview( SwitcherView( frame: UIScreen.main.bounds ) ) |
} |
// Rotation is disabled for the purposes of this sample. |
override var shouldAutorotate: Bool { |
get { return false } |
} |
// Status bar is hidden for maximum visibility of the demonstration. |
override var prefersStatusBarHidden: Bool { |
get { return true } |
} |
// For the purposes of this sample, the controller locks orientation to portrait mode. |
override var supportedInterfaceOrientations: UIInterfaceOrientationMask { |
get { return .portrait } |
} |
} |
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