Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
Interfaces/Q3UL_QD3DUtils.h
/* |
* |
* QuickDraw 3D code for a utility library. |
* |
* This file contains interfaces to an amalgamation of code |
* that has been useful for QuickDraw 3D sample apps. |
* |
* Nick Thompson, nickt@apple.com |
* Send bug reports and feedback to devsupport@apple.com. |
* |
* ©1997 Apple Computer Inc, All Rights Reserved |
* |
* Modification History: |
* |
*/ |
#ifndef _Q3UL_UTILS_ |
#define _Q3UL_UTILS_ |
#include "Q3UL.h" |
#include "QD3D.h" |
#include "QD3DCamera.h" |
#include "QD3DGroup.h" |
#include "QD3DView.h" |
TQ3ViewObject Q3UL_NewView( TQ3UL_WindowRef theWindow ) ; |
TQ3DrawContextObject Q3UL_NewMacintoshDrawContext( TQ3UL_WindowRef theWindow ) ; |
TQ3CameraObject Q3UL_NewCamera( TQ3UL_WindowRef theWindow ) ; |
TQ3GroupObject Q3UL_NewDefaultLightGroup( void ) ; |
#endif |
Copyright © 2003 Apple Computer, Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2003-01-14