Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
GLWindow.mm
/* |
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Apple Computer, Inc. may be used to endorse or promote products derived from the |
Apple Software without specific prior written permission from Apple. Except as |
expressly stated in this notice, no other rights or licenses, express or implied, |
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Software may be incorporated. |
The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO |
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*/ |
#include <sys/time.h> |
#import <Foundation/Foundation.h> |
#import <AppKit/AppKit.h> |
#include <OpenGL/OpenGL.h> |
#include <OpenGL/gl.h> |
#include <OpenGL/glu.h> |
#include "DirectDisplay.h" |
#import "GLWindow.h" |
DirectDisplay displays; |
static double get_time() |
{ |
struct timeval tod; |
gettimeofday(&tod, NULL); |
return tod.tv_sec + tod.tv_usec * 1.0E-6; |
} |
void DrawDisplay(const CGSize& size) |
{ |
static double t0 = get_time(); |
double t = get_time() - t0; |
float t1 = fabs(sin(t)); |
glClearColor(0,0,0.1*t1,0); |
glClear(GL_COLOR_BUFFER_BIT); |
glMatrixMode(GL_PROJECTION); |
glLoadIdentity(); |
GLint params[4]; |
glGetIntegerv(GL_VIEWPORT, params); |
gluOrtho2D(0, params[2], params[3], 0); |
glMatrixMode(GL_MODELVIEW); |
glPushMatrix(); |
glTranslatef(size.width*0.5f-64.0,0,0); |
glTranslatef((size.width*0.5f-64.0-(1-0.375))*sin(t*3),0,0); |
glBegin(GL_QUADS); |
glColor3f(fabs(cos(t)),0,fabs(sin(t))); |
glVertex2f(0.0, 0.375); |
glColor3f(fabs(cos(t)),fabs(sin(t)),0); |
glVertex2f(0.0, size.height); |
glColor3f(0,fabs(cos(t)),fabs(sin(t))); |
glVertex2f(128.0, size.height); |
glColor3f(fabs(sin(t)),0,fabs(cos(t))); |
glVertex2f(128.0, 0.375); |
glEnd(); |
GLfloat frame[4] = { 1,1,1,1}; |
glColor4fv(frame); |
glBegin(GL_LINE_LOOP); |
glVertex2f(0.0, 0.375); |
glVertex2f(0.0, size.height); |
glVertex2f(128.0, size.height); |
glVertex2f(128.0, 0.375); |
glEnd(); |
glPopMatrix(); |
} |
@implementation GLWindow |
// fullscreen initWithSize: |
- (id) initWithSize: (NSSize) size |
{ |
// Capture display first: |
int display_index = 0; //use primary display |
displays.Init(); |
displays.Capture(display_index); |
if (displays.SetDisplayMode(display_index, CGSizeMake(size.width, size.height), 32, 75)) |
displays.DumpCurrentDisplayMode(display_index); |
[super initWithContentRect:NSMakeRect(0,0,size.width,size.height) styleMask:NSBorderlessWindowMask backing:NSBackingStoreBuffered defer:NO]; |
NSOpenGLPixelFormatAttribute attribs[] = |
{ |
NSOpenGLPFANoRecovery, |
NSOpenGLPFAAccelerated, |
NSOpenGLPFADoubleBuffer, |
NSOpenGLPFAColorSize, (NSOpenGLPixelFormatAttribute) 24, |
NSOpenGLPFAAlphaSize, (NSOpenGLPixelFormatAttribute) 8, |
NSOpenGLPFADepthSize, (NSOpenGLPixelFormatAttribute) 0, |
NSOpenGLPFAStencilSize, (NSOpenGLPixelFormatAttribute) 0, |
NSOpenGLPFAAccumSize, (NSOpenGLPixelFormatAttribute) 0, |
NSOpenGLPFAFullScreen, |
NSOpenGLPFAScreenMask, (NSOpenGLPixelFormatAttribute) displays.GetOpenGLDisplayID(display_index), |
(NSOpenGLPixelFormatAttribute) 0 |
}; |
NSOpenGLPixelFormat* fmt = [[[NSOpenGLPixelFormat alloc] initWithAttributes: attribs] autorelease]; |
if (!fmt) |
{ |
NSLog(@"Cannot create NSOpenGLPixelFormat"); |
return self; |
} |
NSOpenGLContext* ctx = [[NSOpenGLContext alloc] initWithFormat: fmt shareContext: nil]; |
if (!ctx) |
{ |
NSLog(@"No ctx"); |
return self; |
} |
[ctx setFullScreen]; |
[ctx makeCurrentContext]; |
return self; |
} |
// windowed initWithFrame: |
- (id) initWithFrame: (NSRect) bounds |
{ |
[super initWithContentRect:bounds styleMask:NSBorderlessWindowMask backing:NSBackingStoreBuffered defer:NO]; |
NSOpenGLPixelFormatAttribute attribs[] = |
{ |
NSOpenGLPFANoRecovery, |
NSOpenGLPFAAccelerated, |
NSOpenGLPFADoubleBuffer, |
NSOpenGLPFAColorSize, (NSOpenGLPixelFormatAttribute) 24, |
NSOpenGLPFAAlphaSize, (NSOpenGLPixelFormatAttribute) 8, |
NSOpenGLPFADepthSize, (NSOpenGLPixelFormatAttribute) 0, |
NSOpenGLPFAStencilSize, (NSOpenGLPixelFormatAttribute) 0, |
NSOpenGLPFAAccumSize, (NSOpenGLPixelFormatAttribute) 0, |
NSOpenGLPFAWindow, |
(NSOpenGLPixelFormatAttribute) 0, |
}; |
NSOpenGLPixelFormat* fmt = [[[NSOpenGLPixelFormat alloc] initWithAttributes: attribs] autorelease]; |
if (!fmt) |
{ |
NSLog(@"Cannot create NSOpenGLPixelFormat"); |
return self; |
} |
NSRect view_bounds = NSMakeRect(0,0,bounds.size.width, bounds.size.height); |
[self setContentView: [[[NSOpenGLView alloc] initWithFrame:view_bounds pixelFormat:fmt] autorelease]]; |
return self; |
} |
- (void) update |
{ |
if ([self contentView]) |
[[self contentView] lockFocus]; |
long params[] = { vbl_state ? 1 : 0 }; |
CGLSetParameter(CGLGetCurrentContext(), kCGLCPSwapInterval, params); |
NSRect bounds = [self frame]; |
DrawDisplay(CGSizeMake(bounds.size.width, bounds.size.height)); |
glFinish(); |
[[NSOpenGLContext currentContext] flushBuffer]; |
if ([self contentView]) |
[[self contentView] unlockFocus]; |
} |
@end |
Copyright © 2003 Apple Computer, Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2003-07-07