Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
Vertex Optimization
Last Revision: | Version 1.0, 2003-07-07 Shows examples of optimized vertex throughput. |
Build Requirements: | |
Runtime Requirements: | Mac OS X ProjectBuilder, Mac OS X v10.2 or later |
This sample shows examples of optimized vertex throughput. It demonstrates different levels of optimization from not optimized to fully optimized using vertex programs and multi-threading. A GUI is provide to allow users to assess the different levels of optimization and their effect on system performance. Requirements: ProjectBuilder, Mac OS X v10.2 or later Keywords: OpenGL, performance, vertex, thread, multithread, vertex program, optimization
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