Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
Vertex Optimization
| Last Revision: | Version 1.0, 2003-07-07 Shows examples of optimized vertex throughput. |
| Build Requirements: | |
| Runtime Requirements: | Mac OS X ProjectBuilder, Mac OS X v10.2 or later |
This sample shows examples of optimized vertex throughput. It demonstrates different levels of optimization from not optimized to fully optimized using vertex programs and multi-threading. A GUI is provide to allow users to assess the different levels of optimization and their effect on system performance. Requirements: ProjectBuilder, Mac OS X v10.2 or later Keywords: OpenGL, performance, vertex, thread, multithread, vertex program, optimization
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