Source/CocoaUI/CAWaveformView.mm

/*  Copyright © 2007 Apple Inc. All Rights Reserved.
    
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#import "CAWaveformView.h"
 
#define NSRectToCGRect(r) CGRectMake(r.origin.x, r.origin.y, r.size.width, r.size.height)
 
 
@implementation CAWaveformView
 
#pragma mark ___Initialization___
 
 
 
- (void) Initialize
{
    backgroundColor = [[NSColor colorWithCalibratedRed: 95.0/255.0 green: 95.0/255.0 blue: 95.0/255.0 alpha:1.0] retain];
    lineColor = [[NSColor colorWithCalibratedRed: 0 green: 0 blue: 0 alpha:1.0] retain];
    
    [myBackgroundWell setColor:backgroundColor];        
    [myLineWell setColor: lineColor];
    
    if (waveformPoints) 
        free(waveformPoints);   
        
    waveformPoints = (CGPoint*) malloc(2*kMaxWaveformSamples*sizeof(CGPoint));  
 
 
}
 
- (id)initWithFrame:(NSRect)frame 
{
    self = [super initWithFrame:frame];
    if (self) {
        waveformPoints = NULL;
        [self Initialize];
   }
    return self;
}
 
 
- (void) dealloc
{   
    if (backgroundColor) [backgroundColor release];
    if (lineColor) [lineColor release];
    
    if (waveformPoints) {
        free(waveformPoints);
        waveformPoints = NULL;
    }
    
    [super dealloc];
}
 
#pragma mark ___IBActions___
 
- (void) setLineColor:(NSColor*) color
{
    if ( color != lineColor ) {
        [color retain];
        [lineColor release];
        lineColor = color;
    }
}
 
- (void) setBackgroundColor:(NSColor*) color
{
    if ( color != backgroundColor ) {
        [color retain];
        [backgroundColor release];
        backgroundColor = color;
    }
}
 
- (IBAction) changeBackgroundColor: (id) sender
{
    [self setBackgroundColor : [sender color]];
    [self setNeedsDisplay: YES];
}
 
- (IBAction) changeLineColor: (id) sender
{
    [self  setLineColor: [sender color]];
    [self setNeedsDisplay: YES];
}
 
#pragma mark ___Drawing___
 
- (NSRect) getRect
{
    return [self frame];
}
 
- (void) plotNum: (UInt32) num dataPoints:(Float32*) data
{
    if (num < 1) return;
 
    if ([myHoldButton state] == NSOnState) return;
    
    NSRect r = [self getRect];
 
    Float32 width   = r.size.width;
    Float32 height  = r.size.height;
        
    Float32 dy = height / 2. / 1.5;
    UInt32 pixelWidth = (UInt32) width; 
    UInt32 stride = num / pixelWidth;
    
    UInt32 mid = (UInt32) ( height / 2.0);
 
    // make the first point 
    waveformPointsCount = 0;
    Float32 value = mid + data[0] * dy;
    waveformPoints[waveformPointsCount].x = 0;
    waveformPoints[waveformPointsCount].y = value;
    waveformPointsCount++;
 
    UInt32 sampleIndex;
    for (UInt32 i= 1; i< pixelWidth; i++){
        
        sampleIndex = i*stride;     
        value = mid + data[sampleIndex] * dy;
        
        waveformPoints[waveformPointsCount].x   = i;
        waveformPoints[waveformPointsCount].y   = value;
        waveformPointsCount++;
        
        waveformPoints[waveformPointsCount].x   = i;
        waveformPoints[waveformPointsCount].y   = value;
        waveformPointsCount++;
        
     }
    
    value = waveformPoints[waveformPointsCount-1].y;
    waveformPoints[waveformPointsCount].x       = pixelWidth;
    waveformPoints[waveformPointsCount].y       = value;    
     
    [self setNeedsDisplay: YES];
}
 
 
- (void) drawRect: (NSRect) rect
{
    if (waveformPointsCount < 1) return;
    
    NSGraphicsContext *nsctx = [NSGraphicsContext currentContext];
    CGContextRef context = (CGContextRef)[nsctx graphicsPort];
    CGRect r = NSRectToCGRect(rect);
 
    CGContextSetRGBFillColor(context, 
    [backgroundColor redComponent], [backgroundColor greenComponent], [backgroundColor blueComponent], 
    [backgroundColor alphaComponent]);
    CGContextFillRect(context, r);
 
    CGContextSetRGBStrokeColor(context,[lineColor redComponent], [lineColor greenComponent], [lineColor blueComponent], 
    [lineColor alphaComponent]);
    CGContextStrokeLineSegments(context, waveformPoints, waveformPointsCount);
 
}
 
@end